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ACQUISITIONS - Recognized Identified Assets Acquired and Liabilities Assumed (Details) - USD ($)
$ in Millions
Nov. 16, 2022
May 23, 2022
Dec. 31, 2023
Mar. 31, 2023
Business Acquisition [Line Items]        
Goodwill     $ 6,614.2 $ 6,767.1
Zynga Inc        
Business Acquisition [Line Items]        
Cash acquired   $ 864.9    
Accounts receivable   271.2    
Prepaid expenses and other   194.4    
Fixed assets   54.3    
Right-of-use assets   92.7    
Other tangible assets   67.1    
Accounts payable   (78.5)    
Accrued expenses and other current liabilities   (352.8)    
Deferred revenue   (333.1)    
Lease liabilities   (15.7)    
Long-term debt   (1,653.1)    
Non-current lease liabilities   (131.6)    
Deferred tax liabilities, net   (922.9)    
Other liabilities assumed   (61.5)    
Goodwill   5,994.4    
Total   9,521.8    
Zynga Inc | Developed game technology        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill   $ 4,440.0    
Weighted average useful life   7 years    
Zynga Inc | Branding and trade names        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill   $ 384.0    
Weighted average useful life   12 years    
Zynga Inc | Game engine technology        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill   $ 261.0    
Weighted average useful life   4 years    
Zynga Inc | User base        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill   $ 316.0    
Weighted average useful life   1 year    
Zynga Inc | Developer relationships        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill   $ 57.0    
Weighted average useful life   4 years    
Zynga Inc | Advertising technology        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill   $ 43.0    
Weighted average useful life   3 years    
Zynga Inc | Customer relationships        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill   $ 31.0    
Weighted average useful life   5 years    
Popcore Limited        
Business Acquisition [Line Items]        
Cash acquired $ 37.1      
Other tangible assets 22.4      
Other liabilities assumed (81.2)      
Goodwill 75.6      
Total 198.0      
Popcore Limited | Developed game technology        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill $ 113.0      
Weighted average useful life 5 years      
Popcore Limited | Branding and trade names        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill $ 3.4      
Weighted average useful life 4 years      
Popcore Limited | Game engine technology        
Business Acquisition [Line Items]        
Intangible assets, excluding goodwill $ 27.7      
Weighted average useful life 7 years