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GOODWILL AND INTANGIBLE ASSETS, NET
9 Months Ended
Dec. 31, 2022
Goodwill and Intangible Assets Disclosure [Abstract]  
GOODWILL AND INTANGIBLE ASSETS, NET GOODWILL AND INTANGIBLE ASSETS, NET
Goodwill
    The change in our goodwill balance is as follows:
Total
Balance at March 31, 2022$674.6 
Acquisition of Zynga (see Note 14)
6,029.7 
Acquisition of Popcore (see Note 14)
67.9 
Additions from immaterial acquisitions27.5 
Currency translation adjustment(11.5)
Balance at December 31, 2022$6,788.2 
Intangibles
    The following table sets forth the intangible assets that are subject to amortization:
 December 31, 2022
Gross
Carrying
Amount
Accumulated
Amortization
Net Book
Value
Weighted average useful life
Developed Game Technology $4,910.5 $(566.9)$4,343.6 7 years
Branding and Trade Names $395.2 $(24.3)$370.9 12 years
User Base$325.4 $(201.6)$123.8 1 year
Game Engine Technology$322.6 $(53.8)$268.8 4 years
Developer Relationships $57.0 $(8.7)$48.3 5 years
Advertising Technology $43.0 $(8.7)$34.3 3 years
Customer relationships$31.0 $(3.8)$27.2 5 years
Analytics Technology$29.6 $(29.5)$0.1 0 years
Intellectual Property$22.3 $(17.5)$4.8 6 years
In Place Lease $1.7 $(0.9)$0.8 4 years
Total intangible assets$6,138.3 $(915.7)$5,222.6 
    Amortization of intangible assets is included in our Condensed Consolidated Statements of Operations as follows:
 Three Months Ended December 31,Nine Months Ended December 31,
2022202120222021
Cost of revenue$202.8 $12.9 $501.7 $38.6 
Selling and marketing$80.5 $0.8 $196.5 $4.5 
Research and development$7.2 $1.6 $17.5 $5.0 
Depreciation and amortization$11.4 $0.6 $24.4 $1.5 
Total amortization of intangible assets$301.9 $15.9 $740.1 $49.6 
    Estimated future amortization of intangible assets that will be recorded in Cost of revenue and operating expenses are as follows:
Fiscal Year Ended March 31,Amortization
2023 (remaining)$305.0 
2024$943.7 
2025$890.9 
2026$870.0 
2027$807.4