EX-99.1 3 a2091484zex-99_1.htm EXHIBIT 99.1
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Exhibit 99.1

        Except for the historical statements contained herein, all statements made in this presentation are "forward-looking statements" within the meaning of the Securities Act of 1933, as amended, and the Securities Exchange Act of 1934, as amended, and are subject to risks, uncertainties, and other factors that could cause actual results, performance or achievements of the Company to be materially different from those expressed or implied by such forward-looking statements. Such factors include, among others, the impact of competition and changes to the competitive environment for the Company's products and services, changes in demand for the Company's products and services, changes in technology, changes in the Company's relationships with its strategic partners, uncertainty of litigation, changes in government regulation and other factors detailed, from time to time, in the Company's filings with the Securities and Exchange Commission. We do not undertake any obligation to update or revise any forward- looking statements, whether as a result of new information, future events or otherwise.


3RD QUARTER HIGHLIGHTS

Continued Expansion of Interactive Room Base

        Total Room Base expanded to 939,000

        Guest Pay Interactive Room Base increased by 16,400 rooms

        Digital Platform now in 226,500 rooms

    26.2% of Guest Pay room base

    Forecasted year-end — 265,000 -30% room base

2


Record Revenue and Revenue Per Room

        Total Revenue—$63.7 Million

    All Time Record

    10.4% increase over 3rd Quarter 2001

    Driven by 9.75% increase in Guest Pay Rooms

        Revenue Per Room (REVPAR)—$23.97

    All Time Record

    2.6% increase over 3rd Quarter 2001

3


Revenue Per Room Analysis

 
  Q3 2002
  Q2 2001
  % Change
 
Movie Revenue   $ 18.98   $ 18.43   3.0 %
Other Interactive Services   $ 4.99   $ 4.93   1.2 %
   
 
     
Total Per Guest Pay Rooms   $ 23.97   $ 23.36   2.6 %

2.6% REVPAR increase despite 40 bps reduction in hotel occupancy

"InnMedia Revenues" only included for August and September

4


Record EBITDA

        8.8% Increase in EBITDA—Margin of 34.7%

            Gross Profit margin off 1.1%

      Impact of internalizing InnMedia business

            Guest Pay Operations expenses down to $3.01 per room

            SG&A expenses down to 9.0% of revenue

      Including InnMedia dissolution expense

5


Cash from Operations Analysis
(in millions)

 
  Q3 2002
  Forecast
FY 2002

 
Cash from Operations   $ 20.8   $ 48.0  
Corporate Capital     (1.7 )   (7.5 )
Renewal Investment     (8.7 )   (32.0 )
New Room Investment     (9.3 )   (34.5 )
   
 
 
Free Cash Flow   $ 1.0   $ (26.0 )

Renewal investment yielded 1.9 MM room months

$2.25 cash flow per room per month for every $1.00 invested

Fully funded all investment activity during quarter

Year-end forecasted long term debt at $350 — $353 million

6


Improved Liquidity Availability
(in thousands)

 
  Q3 2002
  Q2 2002
 
TTM EBITDA   $ 80,870   $ 79,079  
Total Debt Covenant     4.5 X   4.5 X
   
 
 
Total Debt Allowable   $ 363,915   $ 355,856  
Debt Outstanding—end period   $ (342,376 ) $ (342,890 )
   
 
 
Available Liquidity   $ 21,539   $ 12,966  

7


2003 Financing Outlook

        Bank Credit Facility Amended in August

      4.5X ratio in effect through 2003

      4.4X ratio in effect for 4th Quarter 2003

        Incremental financing of less than $18 million required to fund current business plan

        Targeted Q3 2003 to be net free cash flow positive (after all growth capital)

        Total debt ratio by year-end 2003 forecasted to be less than 3.9X

8


2002 Guidance
(in millions)

 
  Full Year 2002
 
 
  Low
  High
 
Revenue   $ 235.0   $ 238.0  
EBITDA   $ 81.5   $ 83.0  
Net Loss   $ (28.5 ) $ (26.0 )
EPS (Loss)   $ (2.30 ) $ (2.10 )

9


Steady Revenue Growth Through 9-11 Impact

         TABLE

10


Improving EBITDA Despite Lower Occupancy

         TABLE

11


Impact of Forecasted Increase in Occupancy

 
  Last 12
Months

  1% Occupancy
Increase

  2.6% Occupancy
Increase

Movie Revenue   $ 17.75   $ 18.03   1.6%   $ 18.48   4.1%
Other Interactive     4.45     4.48   0.6%     4.52   1.5%
   
 
 
Total Revenue   $ 22.20   $ 22.50   1.4%   $ 22.99   3.6%

Direct Costs

 

 

(9.40

)

 

(9.50

)

1.0%

 

 

(9.65

)

2.7%
Guest Pay Operations     (2.94 )   (2.94 ) 0.0%     (2.94 ) 0.0%
   
 
 
GP Cash Flow   $ 9.86   $ 10.06   2.1%   $ 10.40   5.5%

EBITDA Impact (in millions)

 

$

2.2

 

 

 

$

5.7

 

 
         
     
   
—875,000 Guest Pay Rooms YE 2002                          

*
Assumes all factors other than hotel occupancy rates remain same during periods

12


Increasing Revenue from Digital System
Digital = 29% Increase

         TABLE

13


Increasing Revenue from Digital System

 
  LTM
  Increase
Over Tape

  % Chg
 
Movie Revenue   $ 22.01   $ 4.76   28.0 %
Other Interactive     6.93     2.64   64.1 %
   
 
 
 
Total Digital Revenue   $ 28.94   $ 7.41   35.0 %

14


Increasing Digital Penetration

         TABLE

15


Multi-Sector Characteristics

         GRAPHIC

        LodgeNet Is Like A National Cable Company,

    But No Capital Spent Without A Long-Term Contract

    Return on Invested Capital Highly Demonstrable

        LodgeNet Operates Within the Lodging Industry,

    But Doesn't Discount Its Price Like Hotels to Boost Occupancy

    Hotel Discounting Fills Rooms—Contributes to "Wealth Factor"

        LodgeNet's Revenue is Generated from $10 Consumer Entertainment Purchase

    Consistent Demand During Economic Downturns

    LodgeNet Growth Not Dependent Upon Hotel Capital Investment

16


      GRAPHIC

17




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