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Business Segments
12 Months Ended
Dec. 31, 2021
Segment Reporting [Abstract]  
Business Segments
Year Ended December 31, 2020
GamingSciPlayiGaming
Unallocated and Reconciling Items(1)
Total
Total revenue
$926 $582 $191 $— $1,699 
AEBITDA(2)
240 189 58 (113)$374 
Reconciling items to consolidated Net loss from continuing operations before income taxes:
D&A
(348)(10)(48)(43)(449)
Goodwill impairment(54)— — — (54)
Restructuring and other(30)(2)(4)(20)(56)
Interest expense(503)(503)
Loss on debt financing transactions(1)(1)
Loss on remeasurement of debt(51)(51)
Other expense, net(8)(8)
Stock-based compensation(56)(56)
Net loss from continuing operations before income taxes
$(804)
Assets as of December 31, 2020
$4,364 $564 $423 $714 $6,065 
Capital expenditures for the year ended December 31, 2020
$102 $$14 $14 $137 
(1) Includes amounts not allocated to the business segments (including corporate costs) and reconciling items to reconcile the total business segments AEBITDA to our consolidated net loss from continuing operations before income taxes.
(2) AEBITDA is described in footnote (2) to the first table in this Note 3.
Year Ended December 31, 2019
GamingSciPlayiGaming
Unallocated and Reconciling Items(1)
Total
Total revenue
$1,748 $466 $174 $— $2,388 
AEBITDA(2)(3)
856 122 40 (120)$898 
Reconciling items to consolidated Net loss from continuing operations before income taxes:
D&A
(437)(7)(38)(60)(542)
Restructuring and other
(10)(3)(7)(5)(25)
Interest expense(589)(589)
Loss on debt financing transactions
(100)(100)
Gain on remeasurement of debt
Other income, net
Stock-based compensation
(32)(32)
Net loss from continuing operations before income taxes
$(377)
Capital expenditures for the year ended December 31, 2019
$167 $$26 $22 $224 
(1) Includes amounts not allocated to the business segments (including corporate costs) and reconciling items to reconcile the total business segments AEBITDA to our consolidated net loss from continuing operations before income taxes.
(2) AEBITDA is described in footnote (2) to the first table in this Note 3.
(3) The year ended December 31, 2019 includes a charge of $10 million for intellectual property royalties paid by SciPlay to the Gaming business segment, which is no longer being paid as of May 7, 2019 in connection with the IP License Agreement described in Note 1.
The following tables present revenue by customer location and property and equipment by geographic location:
 Year Ended December 31,
202120202019
Revenue:   
U.S.$1,551 $1,181 $1,566 
Other602 518 822 
Total
$2,153 $1,699 $2,388 
 As of December 31,
 20212020
Property and equipment, net:  
U.S.$147 $143 
Other66 99 
Total$213 $242