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Operating Segments and Geographic Regions
3 Months Ended
Mar. 31, 2022
Segment Reporting [Abstract]  
Operating Segments and Geographic Regions
9. Operating Segments and Geographic Regions

We have three reportable segments—Activision, Blizzard, and King. Our operating segments are consistent with the manner in which our operations are reviewed and managed by our Chief Executive Officer, who is our chief operating decision maker (“CODM”). The CODM reviews segment performance exclusive of: the impact of the change in deferred revenues and related cost of revenues with respect to certain of our online-enabled games; share-based compensation expense (including liability awards accounted for under ASC 718); amortization of intangible assets as a result of purchase price accounting; fees and other expenses (including legal fees, expenses, and accruals) related to acquisitions, associated integration activities, and financings; certain restructuring and related costs; and certain other non-cash charges. The CODM does not review any information regarding total assets on an operating segment basis, and accordingly, no disclosure is made with respect thereto.

Our operating segments are also consistent with our internal organizational structure, the way we assess operating performance and allocate resources, and the availability of separate financial information. We do not aggregate operating segments.

Information on reportable segment net revenues and operating income are presented below (amounts in millions):

Three Months Ended March 31, 2022
ActivisionBlizzardKingTotal
Segment Revenues
Net revenues from external customers$453 $265 $682 $1,400 
Intersegment net revenues (1)— — 
Segment net revenues$453 $274 $682 $1,409 
Segment operating income$59 $53 $243 $355 
Three Months Ended March 31, 2021
ActivisionBlizzardKingTotal
Segment Revenues
Net revenues from external customers$891 $458 $609 $1,958 
Intersegment net revenues (1)— 25 — 25 
Segment net revenues$891 $483 $609 $1,983 
Segment operating income$442 $208 $203 $853 
(1)Intersegment revenues reflect licensing and service fees charged between segments.
Reconciliations of total segment net revenues and total segment operating income to consolidated net revenues and consolidated income before income tax expense are presented in the table below (amounts in millions):

Three Months Ended March 31,
20222021
Reconciliation to consolidated net revenues:
Segment net revenues$1,409 $1,983 
Revenues from non-reportable segments (1)
81 108 
Net effect from recognition (deferral) of deferred net revenues (2)287 209 
Elimination of intersegment revenues (3)
(9)(25)
Consolidated net revenues
$1,768 $2,275 
Reconciliation to consolidated income before income tax expense:
Segment operating income
$355 $853 
Operating income (loss) from non-reportable segments (1)19 (4)
Net effect from recognition (deferral) of deferred net revenues and related cost of revenues (2)235 132 
Share-based compensation expense (4)(98)(151)
Amortization of intangible assets
(2)(5)
Restructuring and related costs (30)
Merger and acquisition-related fees and other expenses (5)(32)— 
Consolidated operating income
479 795 
Interest and other expense (income), net14 30 
Consolidated income before income tax expense $465 $765 

(1)Includes other income and expenses outside of our reportable segments, including our Distribution business and unallocated corporate income and expenses.

(2)Reflects the net effect from recognition (deferral) of deferred net revenues, along with related cost of revenues, on certain of our online-enabled products.

(3)Intersegment revenues reflect licensing and service fees charged between segments.

(4)Expenses related to share-based compensation, including $15 million for outstanding liability awards accounted for under ASC 718.

(5)Reflects fees and other expenses related to our proposed transaction with Microsoft, primarily legal and advisory fees.
Net revenues by distribution channel, including a reconciliation to each of our reportable segment’s revenues, were as follows (amounts in millions):

Three Months Ended March 31, 2022
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$616 $300 $682 $— $(9)$1,589 
Retail channels83 — — — 85 
Other (2)11 — 81 — 94 
Total consolidated net revenues$710 $304 $682 $81 $(9)$1,768 
Change in deferred revenues:
Digital online channels (1)$(192)$(30)$— $— $— $(222)
Retail channels(65)— — — (64)
Other (2)— (1)— — — (1)
Total change in deferred revenues$(257)$(30)$— $— $— $(287)
Segment net revenues:
Digital online channels (1)$424 $270 $682 $— $(9)$1,367 
Retail channels18 — — — 21 
Other (2)11 — 81 — 93 
Total segment net revenues$453 $274 $682 $81 $(9)$1,481 

Three Months Ended March 31, 2021
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$965 $461 $605 $— $(25)$2,006 
Retail channels143 — — — 149 
Other (2)15 — 102 — 120 
Total consolidated net revenues$1,123 $470 $605 $102 $(25)$2,275 
Change in deferred revenues:
Digital online channels (1)$(162)$17 $$— $— $(141)
Retail channels(70)(4)— — — (74)
Other (2)— — — — 
Total change in deferred revenues$(232)$13 $$$— $(209)
Segment net revenues:
Digital online channels (1)$803 $478 $609 $— $(25)$1,865 
Retail channels73 — — — 75 
Other (2)15 — 108 — 126 
Total segment net revenues$891 $483 $609 $108 $(25)$2,066 
(1)Net revenues from “Digital online channels” include revenues from digitally-distributed downloadable content, microtransactions, subscriptions, and products, as well as licensing royalties.
(2)Net revenues from “Other” primarily include revenues from our Distribution business, the Overwatch League, and the Call of Duty League.

(3)Intersegment revenues reflect licensing and service fees charged between segments.

Geographic information presented below is based on the location of the paying customer. Net revenues by geographic region, including a reconciliation to each of our reportable segment’s net revenues, were as follows (amounts in millions):

Three Months Ended March 31, 2022
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$460 $125 $437 $— $(6)$1,016 
EMEA (1)184 94 170 81 (2)527 
Asia Pacific66 85 75 — (1)225 
Total consolidated net revenues$710 $304 $682 $81 $(9)$1,768 
Change in deferred revenues:
Americas$(164)$(11)$$— $— $(174)
EMEA (1)(80)(13)— — — (93)
Asia Pacific(13)(6)(1)— — (20)
Total change in deferred revenues$(257)$(30)$— $— $— $(287)
Segment net revenues:
Americas$296 $114 $438 $— $(6)$842 
EMEA (1)104 81 170 81 (2)434 
Asia Pacific53 79 74 — (1)205 
Total segment net revenues$453 $274 $682 $81 $(9)$1,481 
Three Months Ended March 31, 2021
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$725 $210 $386 $— $(14)$1,307 
EMEA (1)311 167 160 102 (9)731 
Asia Pacific87 93 59 — (2)237 
Total consolidated net revenues$1,123 $470 $605 $102 $(25)$2,275 
Change in deferred revenues:
Americas$(131)$$$— $— $(121)
EMEA (1)(77)(1)— (65)
Asia Pacific(24)— — — (23)
Total change in deferred revenues$(232)$13 $$$— $(209)
Segment net revenues:
Americas$594 $215 $391 $— $(14)$1,186 
EMEA (1)234 174 159 108 (9)666 
Asia Pacific63 94 59 — (2)214 
Total segment net revenues$891 $483 $609 $108 $(25)$2,066 
(1)    “EMEA” consists of the Europe, Middle East, and Africa geographic regions.
(2)    Intersegment revenues reflect licensing and service fees charged between segments.
The Company’s net revenues in the U.S. were 51% and 50% of consolidated net revenues for the three months ended March 31, 2022 and 2021, respectively. The Company’s net revenues in the United Kingdom (“U.K.”) were 10% and 11% of consolidated net revenues for the three months ended March 31, 2022 and 2021, respectively. No other country’s net revenues exceeded 10% of consolidated net revenues for the three months ended March 31, 2022 or 2021.
Net revenues by platform, including a reconciliation to each of our reportable segment’s net revenues, were as follows (amounts in millions):

Three Months Ended March 31, 2022
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$460 $24 $— $— $— $484 
PC124 251 17 — (9)383 
Mobile and ancillary (1)115 27 665 — — 807 
Other (2)11 — 81 — 94 
Total consolidated net revenues$710 $304 $682 $81 $(9)$1,768 
Change in deferred revenues:
Console$(216)$(5)$— $— $— $(221)
PC(62)(18)— — — (80)
Mobile and ancillary (1)21 (6)— — — 15 
Other (2)— (1)— — — (1)
Total change in deferred revenues$(257)$(30)$— $— $— $(287)
Segment net revenues:
Console$244 $19 $— $— $— $263 
PC62 233 17 — (9)303 
Mobile and ancillary (1)136 21 665 — — 822 
Other (2)11 — 81 — 93 
Total segment net revenues$453 $274 $682 $81 $(9)$1,481 
Three Months Ended March 31, 2021
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$774 $25 $— $— $— $799 
PC201 422 24 — (25)622 
Mobile and ancillary (1)133 20 581 — — 734 
Other (2)15 — 102 — 120 
Total consolidated net revenues$1,123 $470 $605 $102 $(25)$2,275 
Change in deferred revenues:
Console$(167)$(6)$— $— $— $(173)
PC(61)17 (1)— — (45)
Mobile and ancillary (1)(4)— — 
Other (2)— — — — 
Total change in deferred revenues$(232)$13 $$$— $(209)
Segment net revenues:
Console$607 $19 $— $— $— $626 
PC140 439 23 — (25)577 
Mobile and ancillary (1)129 22 586 — — 737 
Other (2)15 — 108 — 126 
Total segment net revenues$891 $483 $609 $108 $(25)$2,066 
(1)Net revenues from “Mobile and ancillary” primarily include revenues from mobile devices.

(2)Net revenues from “Other” primarily include revenues from our Distribution business, the Overwatch League, and the Call of Duty League.

(3)Intersegment revenues reflect licensing and service fees charged between segments.

Long-lived assets by geographic region were as follows (amounts in millions):

 At March 31, 2022At December 31, 2021
Long-lived assets* by geographic region:
Americas$266 $264 
EMEA114 122 
Asia Pacific19 20 
Total long-lived assets by geographic region$399 $406 

*    The only long-lived assets that we classify by region are our long-term tangible fixed assets, which consist of property, plant, and equipment assets and lease right-of-use assets. All other long-term assets are not allocated by location.