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Operating Segments and Geographic Region (Tables)
6 Months Ended
Jun. 30, 2020
Segment Reporting [Abstract]  
Schedule of operating segments and reconciliations of total net revenues and total segment operating income to consolidated net revenues from external customers and consolidated income before income tax expense
Information on reportable segment net revenues and operating income for the three months ended June 30, 2020 and 2019, are presented below (amounts in millions):
Three Months Ended June 30, 2020
ActivisionBlizzardKingTotal
Segment Net Revenues
Net revenues from external customers$993  $433  $553  $1,979  
Intersegment net revenues (1)—  28  —  28  
Segment net revenues$993  $461  $553  $2,007  
Segment operating income$559  $203  $212  $974  
Three Months Ended June 30, 2019
ActivisionBlizzardKingTotal
Segment Net Revenues
Net revenues from external customers$268  $381  $499  $1,148  
Intersegment net revenues (1)—   —   
Segment net revenues$268  $384  $499  $1,151  
Segment operating income$55  $75  $171  $301  
Information on reportable segment net revenues and operating income for the six months ended June 30, 2020 and 2019, are presented below (amounts in millions):

Six Months Ended June 30, 2020
ActivisionBlizzardKingTotal
Segment Net Revenues
Net revenues from external customers$1,512  $870  $1,051  $3,433  
Intersegment net revenues (1)—  44  —  44  
Segment net revenues$1,512  $914  $1,051  $3,477  
Segment operating income$743  $400  $367  $1,510  
Six Months Ended June 30, 2019
ActivisionBlizzardKingTotal
Segment Net Revenues
Net revenues from external customers$585  $720  $1,028  $2,333  
Intersegment net revenues (1)—   —   
Segment net revenues$585  $728  $1,028  $2,341  
Segment operating income$128  $130  $349  $607  

(1) Intersegment revenues reflect licensing and service fees charged between segments.

Reconciliations of total segment net revenues and total segment operating income to consolidated net revenues and consolidated income before income tax expense are presented in the table below (amounts in millions):

Three Months Ended June 30,Six Months Ended June 30,
2020201920202019
Reconciliation to consolidated net revenues:
Segment net revenues$2,007  $1,151  $3,477  $2,341  
Revenues from non-reportable segments (1)
99  59  167  132  
Net effect from recognition (deferral) of deferred net revenues (2)
(146) 189  119  755  
Elimination of intersegment revenues (3)
(28) (3) (44) (8) 
Consolidated net revenues
$1,932  $1,396  $3,719  $3,220  
Reconciliation to consolidated income before income tax expense:
Segment operating income
$974  $301  $1,510  $607  
Operating income (loss) from non-reportable segments (1)
(11)  (7)  
Net effect from recognition (deferral) of deferred net revenues and related cost of revenues (2)
(152) 135  19  576  
Share-based compensation expense
(42) (38) (85) (100) 
Amortization of intangible assets
(14) (47) (47) (102) 
Restructuring and related costs (4)(6) (22) (29) (79) 
Consolidated operating income
749  336  1,361  906  
Interest and other expense (income), net
22  (34) 30  (31) 
Consolidated income before income tax expense
$727  $370  $1,331  $937  
(1)Includes other income and expenses from operating segments managed outside the reportable segments, including our Distribution business. Also includes unallocated corporate income and expenses.

(2)Reflects the net effect from recognition (deferral) of deferred net revenues, along with related cost of revenues, on certain of our online-enabled products.

(3)Intersegment revenues reflect licensing and service fees charged between segments.

(4)Reflects restructuring initiatives, which include severance and other restructuring-related costs.
Schedule of net revenues by distribution channels
Net revenues by distribution channel, including a reconciliation to each of our reportable segment’s revenues, for the three months ended June 30, 2020 and 2019, were as follows (amounts in millions):

Three Months Ended June 30, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$680  $390  $549  $—  $(28) $1,591  
Retail channels163   —  —  —  168  
Other (2)27  45  —  101  —  173  
Total consolidated net revenues$870  $440  $549  $101  $(28) $1,932  
Change in deferred revenues:
Digital online channels (1)$206  $20  $ $—  $—  $230  
Retail channels(83)  —  —  —  (82) 
Other (2)—  —  —  (2) —  (2) 
Total change in deferred revenues$123  $21  $ $(2) $—  $146  
Segment net revenues:
Digital online channels (1)$886  $410  $553  $—  $(28) $1,821  
Retail channels80   —  —  —  86  
Other (2)27  45  —  99  —  171  
Total segment net revenues$993  $461  $553  $99  $(28) $2,078  
Three Months Ended June 30, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$248  $342  $499  $—  $(3) $1,086  
Retail channels180  13  —  —  —  193  
Other (2)—  56  —  61  —  117  
Total consolidated net revenues$428  $411  $499  $61  $(3) $1,396  
Change in deferred revenues:
Digital online channels (1)$(51) $(25) $—  $—  $—  $(76) 
Retail channels(109) (3) —  —  —  (112) 
Other (2)—   —  (2) —  (1) 
Total change in deferred revenues$(160) $(27) $—  $(2) $—  $(189) 
Segment net revenues:
Digital online channels (1)$197  $317  $499  $—  $(3) $1,010  
Retail channels71  10  —  —  —  81  
Other (2)—  57  —  59  —  116  
Total segment net revenues$268  $384  $499  $59  $(3) $1,207  

Net revenues by distribution channel, including a reconciliation to each of our reportable segment’s revenues, for the six months ended June 30, 2020 and 2019, were as follows (amounts in millions):

Six Months Ended June 30, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$1,228  $798  $1,048  $—  $(44) $3,030  
Retail channels375  15  —  —  —  390  
Other (2)47  76  —  176  —  299  
Total consolidated net revenues$1,650  $889  $1,048  $176  $(44) $3,719  
Change in deferred revenues:
Digital online channels (1)$114  $29  $ $—  $—  $146  
Retail channels(252) (3) —  —  —  (255) 
Other (2)—  (1) —  (9) —  (10) 
Total change in deferred revenues$(138) $25  $ $(9) $—  $(119) 
Segment net revenues:
Digital online channels (1)$1,342  $827  $1,051  $—  $(44) $3,176  
Retail channels123  12  —  —  —  135  
Other (2)47  75  —  167  —  289  
Total segment net revenues$1,512  $914  $1,051  $167  $(44) $3,600  
Six Months Ended June 30, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by distribution channel:
Digital online channels (1)$714  $748  $1,025  $—  $(8) $2,479  
Retail channels476  29  —  —  —  505  
Other (2)—  95  —  141  —  236  
Total consolidated net revenues$1,190  $872  $1,025  $141  $(8) $3,220  
Change in deferred revenues:
Digital online channels (1)$(268) $(139) $ $—  $—  $(404) 
Retail channels(337) (7) —  —  —  (344) 
Other (2)—   —  (9) —  (7) 
Total change in deferred revenues$(605) $(144) $ $(9) $—  $(755) 
Segment net revenues:
Digital online channels (1)$446  $609  $1,028  $—  $(8) $2,075  
Retail channels139  22  —  —  —  161  
Other (2)—  97  —  132  —  229  
Total segment net revenues$585  $728  $1,028  $132  $(8) $2,465  

(1) Net revenues from “Digital online channels” include revenues from digitally-distributed subscriptions, downloadable content, microtransactions, and products, as well as licensing royalties.

(2) Net revenues from “Other” include revenues from our Distribution business, the Overwatch League, and the Call of Duty League.

(3) Intersegment revenues reflect licensing and service fees charged between segments.
Schedule of net revenues by geographic region
Geographic information presented below is based on the location of the paying customer. Net revenues by geographic region, including a reconciliation to each of our reportable segment’s net revenues, for the three months ended June 30, 2020 and 2019, were as follows (amounts in millions):

Three Months Ended June 30, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$548  $216  $362  $—  $(14) $1,112  
EMEA (1)248  141  135  101  (10) 615  
Asia Pacific74  83  52  —  (4) 205  
Total consolidated net revenues$870  $440  $549  $101  $(28) $1,932  
Change in deferred revenues:
Americas$100  $19  $ $—  $—  $124  
EMEA (1)17   —  (2) —  16  
Asia Pacific  (1) —  —   
Total change in deferred revenues$123  $21  $ $(2) $—  $146  
Segment net revenues:
Americas$648  $235  $367  $—  $(14) $1,236  
EMEA (1)265  142  135  99  (10) 631  
Asia Pacific80  84  51  —  (4) 211  
Total segment net revenues$993  $461  $553  $99  $(28) $2,078  

Three Months Ended June 30, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$255  $202  $309  $—  $(2) $764  
EMEA (1)135  127  137  61  (1) 459  
Asia Pacific38  82  53  —  —  173  
Total consolidated net revenues$428  $411  $499  $61  $(3) $1,396  
Change in deferred revenues:
Americas$(105) $(15) $(1) $—  $ $(120) 
EMEA (1)(42) (13) —  (2) (1) (58) 
Asia Pacific(13)   —  —  (11) 
Total change in deferred revenues$(160) $(27) $—  $(2) $—  $(189) 
Segment net revenues:
Americas$150  $187  $308  $—  $(1) $644  
EMEA (1)93  114  137  59  (2) 401  
Asia Pacific25  83  54  —  —  162  
Total segment net revenues$268  $384  $499  $59  $(3) $1,207  
Net revenues by geographic region, including a reconciliation to each of our reportable segment’s net revenues, for the six months ended June 30, 2020 and 2019, were as follows (amounts in millions):

Six Months Ended June 30, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$1,020  $387  $674  $—  $(21) $2,060  
EMEA (1)487  262  271  176  (15) 1,181  
Asia Pacific143  240  103  —  (8) 478  
Total consolidated net revenues$1,650  $889  $1,048  $176  $(44) $3,719  
Change in deferred revenues:
Americas$(46) $22  $ $—  $—  $(19) 
EMEA (1)(79)  (2) (9) —  (85) 
Asia Pacific(13) (2) —  —  —  (15) 
Total change in deferred revenues$(138) $25  $ $(9) $—  $(119) 
Segment net revenues:
Americas$974  $409  $679  $—  $(21) $2,041  
EMEA (1)408  267  269  167  (15) 1,096  
Asia Pacific130  238  103  —  (8) 463  
Total segment net revenues$1,512  $914  $1,051  $167  $(44) $3,600  

Six Months Ended June 30, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (2)Total
Net revenues by geographic region:
Americas$712  $409  $634  $—  $(4) $1,751  
EMEA (1)378  276  281  141  (3) 1,073  
Asia Pacific100  187  110  —  (1) 396  
Total consolidated net revenues$1,190  $872  $1,025  $141  $(8) $3,220  
Change in deferred revenues:
Americas$(371) $(70) $ $—  $—  $(437) 
EMEA (1)(189) (61) —  (9) —  (259) 
Asia Pacific(45) (13) (1) —  —  (59) 
Total change in deferred revenues$(605) $(144) $ $(9) $—  $(755) 
Segment net revenues:
Americas$341  $339  $638  $—  $(4) $1,314  
EMEA (1)189  215  281  132  (3) 814  
Asia Pacific55  174  109  —  (1) 337  
Total segment net revenues$585  $728  $1,028  $132  $(8) $2,465  

(1) “EMEA” consists of the Europe, Middle East, and Africa geographic regions.

(2) Intersegment revenues reflect licensing and service fees charged between segments.
Schedule of net revenues by platform
Net revenues by platform, including a reconciliation to each of our reportable segment’s net revenues, for the three months ended June 30, 2020 and 2019, were as follows (amounts in millions):

Three Months Ended June 30, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$623  $32  $—  $—  $—  $655  
PC146  339  25  —  (28) 482  
Mobile and ancillary (1)74  24  524  —  —  622  
Other (2)27  45  —  101  —  173  
Total consolidated net revenues$870  $440  $549  $101  $(28) $1,932  
Change in deferred revenues:
Console$53  $ $—  $—  $—  $58  
PC21  15   —  —  37  
Mobile and ancillary (1)49    —  —  53  
Other (2)—  —  —  (2) —  (2) 
Total change in deferred revenues$123  $21  $ $(2) $—  $146  
Segment net revenues:
Console$676  $37  $—  $—  $—  $713  
PC167  354  26  —  (28) 519  
Mobile and ancillary (1)123  25  527  —  —  675  
Other (2)27  45  —  99  —  171  
Total segment net revenues$993  $461  $553  $99  $(28) $2,078  
Three Months Ended June 30, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$374  $33  $—  $—  $—  $407  
PC51  282  31  —  (3) 361  
Mobile and ancillary (1) 40  468  —  —  511  
Other (2)—  56  —  61  —  117  
Total consolidated net revenues$428  $411  $499  $61  $(3) $1,396  
Change in deferred revenues:
Console$(141) $(5) $—  $—  $—  $(146) 
PC(19) (31) —  —  —  (50) 
Mobile and ancillary (1)—   —  —  —   
Other (2)—   —  (2) —  (1) 
Total change in deferred revenues$(160) $(27) $—  $(2) $—  $(189) 
Segment net revenues:
Console$233  $28  $—  $—  $—  $261  
PC32  251  31  —  (3) 311  
Mobile and ancillary (1) 48  468  —  —  519  
Other (2)—  57  —  59  —  116  
Total segment net revenues$268  $384  $499  $59  $(3) $1,207  
Net revenues by platform, including a reconciliation to each of our reportable segment’s net revenues, for the six months ended June 30, 2020 and 2019, were as follows (amounts in millions):

Six Months Ended June 30, 2020
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$1,190  $59  $—  $—  $—  $1,249  
PC273  702  50  —  (44) 981  
Mobile and ancillary (1)140  52  998  —  —  1,190  
Other (2)47  76  —  176  —  299  
Total consolidated net revenues$1,650  $889  $1,048  $176  $(44) $3,719  
Change in deferred revenues:
Console$(169) $(3) $—  $—  $—  $(172) 
PC(17) 34  —  —  —  17  
Mobile and ancillary (1)48  (5)  —  —  46  
Other (2)—  (1) —  (9) —  (10) 
Total change in deferred revenues$(138) $25  $ $(9) $—  $(119) 
Segment net revenues:
Console$1,021  $56  $—  $—  $—  $1,077  
PC256  736  50  —  (44) 998  
Mobile and ancillary (1)188  47  1,001  —  —  1,236  
Other (2)47  75  —  167  —  289  
Total segment net revenues$1,512  $914  $1,051  $167  $(44) $3,600  
Six Months Ended June 30, 2019
ActivisionBlizzardKingNon-reportable segmentsElimination of intersegment revenues (3)Total
Net revenues by platform:
Console$1,008  $75  $—  $—  $—  $1,083  
PC176  623  64  —  (8) 855  
Mobile and ancillary (1) 79  961  —  —  1,046  
Other (2)—  95  —  141  —  236  
Total consolidated net revenues$1,190  $872  $1,025  $141  $(8) $3,220  
Change in deferred revenues:
Console$(527) $(17) $—  $—  $—  $(544) 
PC(77) (120)  —  —  (196) 
Mobile and ancillary (1)(1) (9)  —  —  (8) 
Other (2)—   —  (9) —  (7) 
Total change in deferred revenues$(605) $(144) $ $(9) $—  $(755) 
Segment net revenues:
Console$481  $58  $—  $—  $—  $539  
PC99  503  65  —  (8) 659  
Mobile and ancillary (1) 70  963  —  —  1,038  
Other (2)—  97  —  132  —  229  
Total segment net revenues$585  $728  $1,028  $132  $(8) $2,465  

(1) Net revenues from “Mobile and ancillary” include revenues from mobile devices, as well as non-platform specific game-related revenues, such as standalone sales of physical merchandise and accessories.

(2) Net revenues from “Other” include revenues from our Distribution business, the Overwatch League, and the Call of Duty League.

(3) Intersegment revenues reflect licensing and service fees charged between segments.
Long-lived assets by geographic region
Long-lived assets by geographic region were as follows (amounts in millions):

At June 30, 2020At December 31, 2019
Long-lived assets (1) by geographic region:  
Americas$291  $322  
EMEA127  142  
Asia Pacific16  21  
Total long-lived assets by geographic region$434  $485  

(1) The only long-lived assets that we classify by region are our long-term tangible fixed assets, which consist of property, plant, and equipment assets, and our lease right-of-use assets; all other long-term assets are not allocated by location.