EX-99.1 2 earningsrelease08042021.htm PRESS RELEASE Document

Exhibit 99.1

Electronic Arts Reports Q1 FY22 Financial Results

Results Above Expectations, Raised Outlook for the Full Year
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REDWOOD CITY, CA – August 4, 2021 – Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its first fiscal quarter ended June 30, 2021.

“We’ve had a very strong start to the fiscal year with our incredible teams delivering experiences that continue to bring hundreds of millions of players together,” said Andrew Wilson, CEO of Electronic Arts. “Our new launches, leading games, and live services all had an outstanding quarter. With our expanding EA SPORTS portfolio, more amazing experiences in Apex Legends, the groundbreaking new Battlefield 2042, and our leading live services including mobile, we’re set to deliver more great games and content to players this year.”

“We delivered a big beat this quarter, primarily driven by outperformance from our recent launches coupled with continued strong execution in our live services,” said COO and CFO Blake Jorgensen. “We’re looking forward to the launches of our sports titles this quarter and Battlefield 2042 in time for the holidays. Based on our strong performance this quarter and supported by our ongoing confidence in our live services, we are raising our outlook for the full year. Our strategic position has never been stronger, with growth drivers in place for this year, next year, and beyond.”


Selected Operating Highlights and Metrics

Net bookings1 for the trailing twelve months was $6.136 billion, up 3% year-over-year.
More than 140 million players engaged with EA SPORTS™ games over the trailing twelve months.
Over 31 million players joined FIFA 21 on console and PC since launch.
FIFA Ultimate Team™ matches are up 48% year-over-year for the quarter.
Season 9 for Apex Legends™ averaged more than 13 million weekly active players and set a new record for peak daily players across all seasons.


Selected Financial Highlights and Metrics

Net cash (used in)/provided by operating activities was $(143) million for the quarter and $1.413 billion for the trailing twelve months.
EA repurchased 2.3 million shares for $325 million during the quarter, bringing the total for the
last twelve months to 7.2 million shares for $976 million.
EA paid a cash dividend of $0.17 per share during the quarter.


Dividend

EA has declared a quarterly cash dividend of $0.17 per share of the Company’s common stock. The dividend is payable on September 22, 2021 to shareholders of record as of the close of business on September 1, 2021.





Quarterly Financial Highlights
Three Months Ended
June 30,
20212020
(in $ millions, except per share amounts)
Full game322 359 
Live services and other1,229 1,100 
          Total net revenue1,551 1,459 
Net income204 365
Diluted earnings per share0.71 1.25
Operating cash flow(143)378 
Value of shares repurchased325 78 
Number of shares repurchased2.3 0.7 



The following GAAP-based financial data2 and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

Three Months Ended June 30, 2021
GAAP-Based Financial Data
(in $ millions)Statement of OperationsAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
Total net revenue1,551 — (215)— 
          Cost of revenue315 (22)— (1)
Gross profit1,236 22 (215)
          Total operating expenses914 (40)— (124)
Operating income322 62 (215)125 
Interest and other income (expense), net(14)— — — 
Income before provision for income taxes308 62 (215)125 
Number of shares used in computation:
          Diluted289 




Trailing Twelve Months Financial Highlights
Twelve Months Ended
June 30,
20212020
(in $ millions)
Full game1,576 1,984 
Live services and other4,145 3,803 
          Total net revenue5,721 5,787 
Net income676 1,983*
Operating cash flow1,413 2,017 
Value of shares repurchased976 980 
Number of shares repurchased7.2 9.8 
*Includes the impact of one-time tax benefits recognized during the period.

The following GAAP-based financial data2 and tax rate of 18% was used internally by company management to adjust its GAAP results in order to assess EA’s operating results:

Twelve Months Ended June 30, 2021
GAAP-Based Financial Data
(in $ millions)Statement of OperationsAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
Total net revenue5,721 415 
          Cost of revenue1,521 (26)(5)
Gross profit4,200 26 415 
          Total operating expenses3,303 (65)(453)
Operating income897 91 415 458 
Interest and other income (expense), net(40)
Income before provision for income taxes857 91 415 458 






Operating Metric

The following is a calculation of our total net bookings1 for the periods presented:
Three Months Ended
June 30,
Twelve Months Ended
June 30,
2021202020212020
(in $ millions)
Total net revenue1,551 1,459 5,721 5,787 
Change in deferred net revenue (online-enabled games)(215)(69)415 193 
Net bookings1,336 1,390 6,136 5,980 

Business Outlook as of August 4, 2021

Our financial expectations for the second fiscal quarter ending September 30, 2021 and the fiscal year ending March 31, 2022 include estimates of the impact of our completed acquisitions on consolidated results. The GAAP and operating cash flow estimates could be materially impacted as we integrate these recent acquisitions.

Fiscal Year 2022 Expectations – Ending March 31, 2022

Financial metrics:
Net revenue is expected to be approximately $6.850 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $550 million.
Net income is expected to be approximately $456 million.
Diluted earnings per share is expected to be approximately $1.58.
Operating cash flow is expected to be approximately $1.850 billion.
The Company estimates a share count of 289 million for purposes of calculating fiscal year
2022 diluted earnings per share.

Operational metric:
Net bookings1 is expected to be approximately $7.400 billion.

In addition, the following outlook for GAAP-based financial data2 and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:
Twelve Months Ending March 31, 2022
GAAP-Based Financial Data
GAAP GuidanceAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
(in $ millions)
Total net revenue6,850 — 550 — 
Cost of revenue1,921 (140)— (5)
Operating expense4,015 (160)— (545)
Income before provision for income taxes856 300 550 550 
Net income456 
Number of shares used in computation:
Diluted shares289 




Second Quarter Fiscal Year 2022 Expectations – Ending September 30, 2021
Financial metrics:
Net revenue is expected to be approximately $1.775 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $(50) million.
Net income is expected to be approximately $105 million.
Diluted earnings per share is expected to be approximately $0.36.
The Company estimates a share count of 288 million for purposes of calculating second quarter fiscal 2022 diluted earnings per share.

Operational metric:
Net bookings1 is expected to be approximately $1.725 billion.

In addition, the following outlook for GAAP-based financial data2 and a long-term tax rate of 18% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

Three Months Ending September 30, 2021
GAAP-Based Financial Data
GAAP GuidanceAcquisition-related expensesChange in deferred net revenue (online-enabled games)Stock-based compensation
(in $ millions)
Total net revenue1,775 — (50)— 
Cost of revenue518 (35)— — 
Operating expense1,030 (40)— (150)
Income before provision for income taxes212 75 (50)150 
Net income105 
Number of shares used in computation:
Diluted shares288 


Conference Call and Supporting Documents

Electronic Arts will host a conference call on August 4, 2021 at 2:00 pm PT (5:00 pm ET) to review its results for the fiscal quarter ended June 30, 2021 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number (866) 324-3683 (domestic) or (509) 844-0959 (international), using the conference code 1183378 or via webcast at EA’s IR Website at http://ir.ea.com.

EA has posted a slide presentation with a financial model of EA’s historical results and guidance on EA’s IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA’s IR Website.

A dial-in replay of the conference call will be available until August 18, 2021 at 855-859-2056 (domestic) or 404-537-3406 (international) using pin code 1183378. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.






Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s expectations under the heading “Business Outlook as of August 4, 2021,” and other information regarding EA's fiscal 2022 expectations contain forward-looking statements that are subject to change. Statements including words such as “anticipate,” “believe,” “expect,” “intend,” “estimate,” “plan,” “predict,” “seek,” “goal,” “will,” “may,” “likely,” “should,” “could” (and the negative of any of these terms), “future” and similar expressions also identify forward-looking statements. These forward-looking statements are not guarantees of future performance and reflect management’s current expectations. Our actual results could differ materially from those discussed in the forward-looking statements.

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: the impact of the COVID-19 pandemic, sales of the Company’s products and services; the Company’s ability to develop and support digital products and services, including managing online security and privacy; outages of our products, services and technological infrastructure; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; governmental regulations; the effectiveness of the Company’s sales and marketing programs; timely development and release of the Company’s products and services; the Company’s ability to realize the anticipated benefits of, and integrate, acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; general economic conditions; changes in our tax rates or tax laws; and other factors described in Part I, Item 1A of Electronic Arts’ latest Annual Report on Form 10-K under the heading “Risk Factors”, as well as in other documents we have filed with the Securities and Exchange Commission.

These forward-looking statements are current as of August 4, 2021. Electronic Arts assumes no obligation to revise or update any forward-looking statement for any reason, except as required by law. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts.

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Quarterly Report on Form 10-Q for the fiscal quarter ended June 30, 2021. Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-Q for the fiscal quarter ended June 30, 2021.

About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers.

In fiscal year 2021, EA posted GAAP net revenue of $5.6 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as EA SPORTS™ FIFA, Battlefield™, Apex Legends™, The Sims™, Madden NFL, Need for Speed™, Titanfall™, Plants vs. Zombies™ and F1®. More information about EA is available at www.ea.com/news.

EA SPORTS, Ultimate Team, Battlefield, Need for Speed, Apex Legends, The Sims, Titanfall and Plants vs. Zombies are trademarks of Electronic Arts Inc. John Madden, NFL, FIFA and F1 are the property of their respective owners and used with permission.






For additional information, please contact:
Chris EvendenJohn Reseburg
Vice President, Investor RelationsVice President, Global Communications
650-628-0255650-628-3601
cevenden@ea.comjreseburg@ea.com

1 Net bookings is defined as the net amount of products and services sold digitally or sold-in physically in the period. Net bookings is calculated by adding total net revenue to the change in deferred net revenue for online-enabled games.

2 For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-K for the fiscal year ended March 31, 2021.





    
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Operations
(in $ millions, except per share data)
Three Months Ended
June 30,
20212020
Net revenue1,551 1,459 
Cost of revenue315 288 
Gross profit1,236 1,171 
Operating expenses:
Research and development515 438 
Marketing and sales190 121 
General and administrative169 136 
Amortization of intangibles40 
Total operating expenses914 700 
Operating income322 471 
Interest and other income (expense), net(14)(3)
Income before provision for income taxes308 468 
Provision for income taxes104 103 
Net income204 365 
Earnings per share
Basic0.711.27
Diluted0.711.25
Number of shares used in computation
Basic286 288 
Diluted289 292 
































Results (in $ millions, except per share data)
The following table reports the variance of the actuals versus our guidance provided on May 11, 2021 for the three months ended June 30, 2021 plus a comparison to the actuals for the three months ended June 30, 2020.

Three Months Ended June 30,
202120212020
GuidanceVarianceActualsActuals
Net revenue
Net revenue1,475 76 1,551 1,459 
GAAP-based financial data
Change in deferred net revenue (online-enabled games)1
(225)10 (215)(69)
Cost of revenue
Cost of revenue287 28 315 288 
GAAP-based financial data
Acquisition-related expenses(5)(17)(22)— 
Stock-based compensation— (1)(1)(1)
Operating expenses
Operating expenses955 (41)914 700 
GAAP-based financial data
Acquisition-related expenses(70)30 (40)(5)
Stock-based compensation(125)(124)(101)
Income before tax
Income before tax220 88 308 468 
GAAP-based financial data
Acquisition-related expenses75 (13)62 
Change in deferred net revenue (online-enabled games)1
(225)10 (215)(69)
Stock-based compensation125 — 125 102 
Tax rate used for management reporting18 %18 %18 %
Earnings per share
Basic 0.24 0.47 0.71 1.27 
Diluted0.24 0.47 0.71 1.25 
Number of shares
Basic 287 (1)286 288 
Diluted291 (2)289 292 





1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.












ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in $ millions)
June 30, 2021
March 31, 20212
ASSETS
Current assets:
Cash and cash equivalents2,838 5,260 
Short-term investments881 1,106 
Receivables, net 557 521 
Other current assets401 326 
Total current assets4,677 7,213 
Property and equipment, net510 491 
Goodwill4,256 2,868 
Acquisition-related intangibles, net909 309 
Deferred income taxes, net1,960 2,045 
Other assets422 362 
TOTAL ASSETS12,734 13,288 
LIABILITIES AND STOCKHOLDERS’ EQUITY
Current liabilities:
Accounts payable73 96 
Accrued and other current liabilities1,093 1,341 
Deferred net revenue (online-enabled games)1,305 1,527 
Total current liabilities2,471 2,964 
Senior notes, net1,877 1,876 
Income tax obligations321 315 
Deferred income taxes, net24 43 
Other liabilities313 250 
Total liabilities5,006 5,448 
Stockholders’ equity:
Common stock
Retained earnings7,760 7,887 
Accumulated other comprehensive loss(35)(50)
Total stockholders’ equity7,728 7,840 
TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY12,734 13,288 


2Derived from audited consolidated financial statements.





ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in $ millions)
Three Months Ended June 30,
20212020
OPERATING ACTIVITIES
Net income204 365 
Adjustments to reconcile net income to net cash provided by (used in) operating activities:
Depreciation, amortization and accretion105 37 
Stock-based compensation125 102 
Change in assets and liabilities
Receivables, net12 (44)
Other assets(74)44 
Accounts payable(19)(3)
Accrued and other liabilities(302)(66)
Deferred income taxes, net28 10 
Deferred net revenue (online-enabled games)(222)(67)
Net cash provided by (used in) operating activities(143)378 
INVESTING ACTIVITIES
Capital expenditures(44)(38)
Proceeds from maturities and sales of short-term investments507 694 
Purchase of short-term investments(285)(664)
Acquisitions, net of cash acquired(1,989)— 
Net cash used in investing activities(1,811)(8)
FINANCING ACTIVITIES
Proceeds from issuance of common stock— 
Cash dividends paid(49)— 
Cash paid to taxing authorities for shares withheld from employees(105)(69)
Repurchase and retirement of common stock(325)(78)
Net cash used in financing activities(479)(144)
Effect of foreign exchange on cash and cash equivalents11 19 
Change in cash and cash equivalents(2,422)245 
Beginning cash and cash equivalents5,260 3,768 
Ending cash and cash equivalents2,838 4,013 
















ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions, except per share data)
Q1Q2Q3Q4Q1YOY %
FY21FY21FY21FY21FY22Change
Net revenue
 Net revenue1,459 1,151 1,673 1,346 1,551 6 %
GAAP-based financial data
Change in deferred net revenue (online-enabled games)1
(69)(241)727 144 (215)
Gross profit
Gross profit1,171 865 1,072 1,027 1,236 6 %
Gross profit (as a % of net revenue)80 %75 %64 %76 %80 %
GAAP-based financial data
Acquisition-related expenses— — — 22 
Change in deferred net revenue (online-enabled games)1
(69)(241)727 144 (215)
Stock-based compensation
Operating income
Operating income471 149 251 175 322 (32 %)
Operating income (as a % of net revenue)32 %13 %15 %13 %21 %
GAAP-based financial data
Acquisition-related expenses18 62 
Change in deferred net revenue (online-enabled games)1
(69)(241)727 144 (215)
Stock-based compensation102 113 111 109 125 
Net income
Net income365 185 211 76 204 (44 %)
Net income (as a % of net revenue)25 %16 %13 %%13 %
GAAP-based financial data
Acquisition-related expenses18 62 
Change in deferred net revenue (online-enabled games)1
(69)(241)727 144 (215)
Stock-based compensation102 113 111 109 125 
Tax rate used for management reporting18 %18 %18 %18 %18 %
Diluted earnings per share1.25 0.63 0.72 0.26 0.71 (43 %)
Number of diluted shares used in computation
Basic288 289 290 288 286 
Diluted292 293 292 290 289 




1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.













ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q1Q2Q3Q4Q1YOY %
FY21FY21FY21FY21FY22Change
QUARTERLY NET REVENUE PRESENTATIONS
Net revenue by composition
Full game downloads223 163 347 185 233 %
Packaged goods136 119 375 65 89 (35 %)
Full game359 282 722 250 322 (10 %)
Live services and other1,100 869 951 1,096 1,229 12 %
Total net revenue1,459 1,151 1,673 1,346 1,551 6 %
Full game25 %25 %43 %19 %21 %
Live services and other75 %75 %57 %81 %79 %
Total net revenue %100 %100 %100 %100 %100 %
GAAP-based financial data
Full game downloads(5)(2)53 (19)(5)
Packaged goods(67)(14)83 (44)(35)
Full game(72)(16)136 (63)(40)
Live services and other(225)591 207 (175)
Total change in deferred net revenue (online-enabled games) by composition1
(69)(241)727 144 (215)
Net revenue by platform
Console932 714 1,191 879 972 %
PC & Other325 249 326 295 361 11 %
Mobile202 188 156 172 218 %
Total net revenue1,459 1,151 1,673 1,346 1,551 6 %
GAAP-based financial data
Console (108)(201)619 71 (278)
PC & Other15 (24)73 51 
Mobile24 (16)35 22 54 
Total change in deferred net revenue (online-enabled games) by platform1
(69)(241)727 144 (215)



1The change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of operations primarily due to the impact of unrecognized gains/losses on cash flow hedges.











ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
Q1Q2Q3Q4Q1YOY %
FY21FY21FY21FY21FY22Change
CASH FLOW DATA
Operating cash flow378 61 1,124 371 (143)(138 %)
Operating cash flow - TTM2,017 2,041 2,061 1,934 1,413 (30 %)
Capital expenditures38 25 30 31 44 16 %
Capital expenditures - TTM133131133124130(2 %)
Repurchase and retirement of common stock78 — 326 325 325 317 %
Cash dividends paid— — 494949100 %
DEPRECIATION
Depreciation expense313237384029 %
BALANCE SHEET DATA
Cash and cash equivalents4,0134,0594,7725,2602,838
Short-term investments1,9471,9721,9381,106881
Cash and cash equivalents, and short-term investments5,960 6,031 6,710 6,366 3,719 (38 %)
Receivables, net 50742377852155710 %
STOCK-BASED COMPENSATION
Cost of revenue
Research and development6674747185
Marketing and sales1112111212
General and administrative2425252527
Total stock-based compensation102 113 111 109 125