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Segment Information
3 Months Ended
Sep. 30, 2018
Segment Reporting [Abstract]  
Segment Information
(16) SEGMENT INFORMATION
Our reporting segment is based upon: our internal organizational structure; the manner in which our operations are managed; the criteria used by our Chief Executive Officer, our Chief Operating Decision Maker (“CODM”), to evaluate segment performance; the availability of separate financial information; and overall materiality considerations. Our CODM currently reviews total company operating results to assess overall performance and allocate resources. As of September 30, 2018, we have only one reportable segment, which represents our only operating segment.

Information about our total net revenue by composition and by platform for the three and six months ended September 30, 2018 and 2017 is presented below (in millions):
 
Three Months Ended
September 30,
 
Six Months Ended
September 30,
 
2018
 
2017
 
2018
 
2017
Net revenue by composition
 
 
 
 
 
 
 
Full game downloads
$
148

 
$
123

 
$
264

 
$
332

Live services
412

 
408

 
1,022

 
909

Mobile
220

 
158

 
451

 
327

Total Digital
780

 
689

 
1,737

 
1,568

 
 
 
 
 
 
 
 
Packaged goods and other
506

 
270

 
686

 
840

Net revenue
$
1,286

 
$
959

 
$
2,423

 
$
2,408



Digital net revenue includes full-game downloads, live services, and mobile revenue. Full game downloads includes revenue from digital sales of full games on console and PC. Live services includes revenue from sales of extra content for console, PC, browser games, game software licensed to our third-party publishing partners who distribute our games digitally, subscriptions, and advertising. Mobile includes revenue from the sale of full games and extra content on mobile phones and tablets.

Packaged goods net revenue includes revenue from software that is sold physically. This includes (1) net revenue from game software sold physically through traditional channels such as brick and mortar retailers, and (2) our software licensing revenue from third parties (for example, makers of console platforms, personal computers or computer accessories) who include certain of our products for sale with their products (“OEM bundles”). Other revenue includes our non-software licensing revenue.
 
Three Months Ended
September 30,
 
Six Months Ended
September 30,
 
2018
 
2017
 
2018
 
2017
Platform net revenue
 
 
 
 
 
 
 
Console
$
917

 
$
595

 
$
1,622

 
$
1,629

PC / Browser
149

 
196

 
346

 
436

Mobile
220

 
162

 
453

 
333

Other

 
6

 
2

 
10

Net revenue
$
1,286

 
$
959

 
$
2,423

 
$
2,408


Net revenue from unaffiliated customers in North America and internationally for the three and six months ended September 30, 2018 and 2017 is presented below (in millions): 
 
Three Months Ended
September 30,
 
Six Months Ended
September 30,
 
 
2018
 
2017
 
2018
 
2017
 
Net revenue from unaffiliated customers
 
 
 
 
 
 
 
 
North America
$
475

 
$
427

 
$
917

 
$
1,038

 
International
811

 
532

 
1,506

 
1,370

 
Net revenue
$
1,286

 
$
959

 
$
2,423

 
$
2,408