0000712515-17-000025.txt : 20170509 0000712515-17-000025.hdr.sgml : 20170509 20170509160552 ACCESSION NUMBER: 0000712515-17-000025 CONFORMED SUBMISSION TYPE: 8-K PUBLIC DOCUMENT COUNT: 3 CONFORMED PERIOD OF REPORT: 20170508 ITEM INFORMATION: Results of Operations and Financial Condition ITEM INFORMATION: Other Events ITEM INFORMATION: Financial Statements and Exhibits FILED AS OF DATE: 20170509 DATE AS OF CHANGE: 20170509 FILER: COMPANY DATA: COMPANY CONFORMED NAME: ELECTRONIC ARTS INC. CENTRAL INDEX KEY: 0000712515 STANDARD INDUSTRIAL CLASSIFICATION: SERVICES-PREPACKAGED SOFTWARE [7372] IRS NUMBER: 942838567 STATE OF INCORPORATION: DE FISCAL YEAR END: 0331 FILING VALUES: FORM TYPE: 8-K SEC ACT: 1934 Act SEC FILE NUMBER: 000-17948 FILM NUMBER: 17826381 BUSINESS ADDRESS: STREET 1: 209 REDWOOD SHORES PARKWAY CITY: REDWOOD CITY STATE: CA ZIP: 94065 BUSINESS PHONE: 650-628-1500 MAIL ADDRESS: STREET 1: 209 REDWOOD SHORES PARKWAY CITY: REDWOOD CITY STATE: CA ZIP: 94065 FORMER COMPANY: FORMER CONFORMED NAME: ELECTRONIC ARTS INC DATE OF NAME CHANGE: 19920703 FORMER COMPANY: FORMER CONFORMED NAME: ELECTRONIC ARTS DATE OF NAME CHANGE: 19911211 8-K 1 form8-k5917.htm FORM 8-K Document


UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
Washington, D.C. 20549
 
 FORM 8-K

CURRENT REPORT
Pursuant to Section 13 or 15(d) of The Securities Exchange Act of 1934

Date of report (Date of earliest event reported) May 8, 2017

 ELECTRONIC ARTS INC.
(Exact Name of Registrant as Specified in Its Charter)


Delaware
0-17948
94-2838567
(State or Other Jurisdiction of Incorporation)
(Commission File Number)
(IRS Employer Identification No.)


209 Redwood Shores Parkway, Redwood City, California 94065-1175
(Address of Principal Executive Offices) (Zip Code)


(650) 628-1500
(Registrant’s Telephone Number, Including Area Code)


(Former Name or Former Address, if Changed Since Last Report)




Check the appropriate box below if the Form 8-K filing is intended to simultaneously satisfy the filing obligation of the registrant under any of the following provisions (see General Instruction A.2. below):


o
Written communications pursuant to Rule 425 under the Securities Act (17 CFR 230.425)
 
 
o
Soliciting material pursuant to Rule 14a-12 under the Exchange Act (17 CFR 240.14a-12)
 
 
o
Pre-commencement communications pursuant to Rule 14d-2(b) under the Exchange Act (17 CFR 240.14d-2(b))
 
 
o
Pre-commencement communications pursuant to Rule 13e-4(c) under the Exchange Act (17 CFR 240.13e-4(c))





Item 2.02    Result of Operations and Financial Condition.

On May 9, 2017, Electronic Arts Inc. (“EA”) issued a press release announcing its financial results for the fiscal quarter and fiscal year ended March 31, 2017. A copy of the press release is attached hereto as Exhibit 99.1.

Neither the information in this Form 8-K nor the information in the press release shall be deemed “filed” for purposes of Section 18 of the Securities Exchange Act of 1934, as amended (the “Exchange Act”), or incorporated by reference in any filing under the Securities Act of 1933, as amended, or the Exchange Act, except as shall be expressly set forth by specific reference in such a filing.


Item 8.01    Other Events.

On May 8, 2017, a Special Committee of EA’s Board of Directors authorized a new program to repurchase up to $1.2 billion of EA’s common stock. This new stock repurchase program expires on May 31, 2019. Under this program, EA may purchase stock in the open market or through privately-negotiated transactions in accordance with applicable securities laws, including pursuant to pre-arranged stock trading plans. The timing and actual amount of the stock repurchases will depend on several factors including price, capital availability, regulatory requirements, alternative investment opportunities and other market conditions. EA is not obligated to repurchase any specific number of shares under this program and it may be modified, suspended or discontinued at any time.


Item 9.01    Financial Statements and Exhibits.

(d) Exhibits.
Exhibit No.
 
Description
99.1
 
Press release dated May 9, 2017, relating to Electronic Arts Inc.’s financial results for the fiscal quarter and fiscal year ended March 31, 2017.






SIGNATURE

Pursuant to the requirements of the Securities Exchange Act of 1934, as amended, the registrant has duly caused this report to be signed on its behalf by the undersigned hereunto duly authorized.
 
            

 
 
 ELECTRONIC ARTS INC.
 
 
 
 
Dated:
May 9, 2017
By:
/s/ Blake Jorgensen
 
 
 
Blake Jorgensen
 
 
 
Executive Vice President, Chief Financial Officer









INDEX TO EXHIBITS

Exhibit No.
 
Description
99.1
 
Press release dated May 9, 2017, relating to Electronic Arts Inc.’s financial results for the fiscal quarter and fiscal year ended March 31, 2017.




EX-99.1 2 earningsrelease5917.htm PRESS RELEASE Exhibit


Exhibit 99.1
 
Electronic Arts Reports Q4 FY17 and
graphic050614a03.jpg
 
 
 
 
Full Year FY17 Financial Results
 
REDWOOD CITY, CA - May 9, 2017 - Electronic Arts Inc. (NASDAQ: EA) today announced preliminary financial results for its fourth fiscal quarter and fiscal year ended March 31, 2017.

“Fiscal 2017 was a milestone year for Electronic Arts, defined by groundbreaking games and live services that delivered more fun and connected more players with their friends,” said Chief Executive Officer Andrew Wilson. “In Fiscal 2018, we are focused on innovating for our players with extraordinary new experiences across our portfolio, continuing to grow our global network, and extending our reach across new platforms and more ways to play.”
“We generated record net sales and operating cash flow in fiscal 2017, driven by our ongoing transition to digital as well as our increasing success with live services,” said Chief Financial Officer Blake Jorgensen. “Our long-term vision, to leverage deep player engagement to drive growth and profitability, is enabling us to execute on our near-term financial goals to increase revenue, earnings and cash generation.”
News and ongoing updates regarding EA and its games are available on EA’s blog at www.ea.com/news.

Selected Operating Highlights and Metrics:

Digital net sales* of $3.034 billion for fiscal 2017; this represents 61% of total net sales, up 20% year-over-year.
EA was the #1 publisher on PlayStation®4 and Xbox One consoles in the Western World for fiscal 2017, based on available sources and EA estimates.
Through the end of FY17, Battlefield™ 1 had more than 19 million players joining the game, a 50% increase over Battlefield 4™ in the comparable period.
More than 21 million players have joined FIFA 17 to date including more than 12 million players that have engaged in our new story mode “The Journey”.
FIFA Ultimate Team™ had 13% more players year-over-year through the end of Q4.
In Q4, average gameplay time per player in STAR WARS™: Galaxy of Heroes reached a new record high of 162 minutes per day.
Monthly active users in Q4 for The Sims™ 4 increased 33% year-over-year.

* Net sales is defined as the net amount of products and services sold digitally or sold-in physically in the period.

Selected Financial Highlights and Metrics:
All financial measures are presented on a GAAP basis.

Net cash provided by operating activities for the fourth quarter was $407 million.
Net cash provided by operating activities for the fiscal year was a record $1.383 billion.
In Q4, EA repurchased 1.5 million shares for $125 million.
In fiscal 2017, EA repurchased 6.5 million shares for $508 million.
EA announced a new $1.2 billion, two-year stock repurchase program.








Quarterly Financial Highlights:
 
 
 
 
(in millions, except per share amounts)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Three Months Ended March 31,
 
2017
 
2016
Digital net revenue
$
934

 
$
715

Packaged goods and other net revenue
593

 
 
593

          Total net revenue
$
1,527

 
$
1,308

 
 
 
 
 
Net income
$
566

 
$
899

Diluted earnings per share
$
1.81

 
$
2.79*

 
 
 
 
 
Operating cash flow
$
407

 
$
396

 
 
 
 
 
Value of shares repurchased
$
125

 
$
634

Number of shares repurchased
1.5

 
 
9.9

 
*Included an income tax credit due to the reversal of the valuation allowance EA had against its U.S. deferred tax assets. This credit increased diluted GAAP earnings per share for the fourth quarter fiscal 2016 but had no impact on cash flow.


While EA no longer reports certain non-GAAP financial measures, the following GAAP-based financial data and a long-term tax rate of 21% are used internally by company management to adjust its GAAP results in order to assess EA’s operating results:
 
Three Months Ended March 31, 2017
 
 
 
GAAP-Based Financial Data
(in millions)
Statement of Operations
 
Acquisition-related expenses
 
Change in deferred net revenue (online-enabled games)
 
Stock-based compensation
Net revenue
$
1,527

 
$

 
$
(435
)
 
$

          Cost of revenue
202

 

 

 
(1
)
Gross profit
1,325

 

 
(435
)
 
1

          Total operating expenses
608

 
(1
)
 

 
(51
)
Operating income
717

 
1

 
(435
)
 
52

Interest and other income (expense), net
(1
)
 

 

 

Income before provision for income taxes
$
716

 
$
1

 
$
(435
)
 
$
52

Number of shares used in computation
 
 
 
 
 
 
 
          Diluted
312

 
 
 
 
 
 


For more information about the nature of the GAAP-based financial data, please refer to EA’s Form 10-Q for the quarter ended December 31, 2016.









Fiscal Year Financial Highlights:
 
 
 
 
(in millions, except per share amounts)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Twelve Months Ended March 31,
 
2017
 
2016
Digital net revenue
$
2,874

 
$
2,409

Packaged goods and other net revenue
1,971

 
 
1,987

          Total net revenue
$
4,845

 
$
4,396

 
 
 
 
 
Net income
$
967

 
$
1,156

Diluted earnings per share
$
3.08

 
$
3.50*

 
 
 
 
 
Operating cash flow
$
1,383

 
$
1,223

 
 
 
 
 
Value of shares repurchased
$
508

 
$
1,018

Number of shares repurchased
6.5

 
 
15.7

 
*Included an income tax credit due to the reversal of the valuation allowance EA had against its U.S. deferred tax assets. This $453 million credit increased diluted GAAP earnings per share for fiscal year 2016 by $1.37 per share to $3.50, but had no impact on cash flow.


While EA no longer reports certain non-GAAP financial measures, the following GAAP-based financial data and a long-term tax rate of 21% are used internally by company management to adjust its GAAP results in order to assess EA’s operating results:
 
Twelve Months Ended March 31, 2017
 
 
 
GAAP-Based Financial Data
(in millions)
Statement of Operations
 
Acquisition-related expenses
 
Amortization of debt discount and loss on conversion of notes
 
Change in deferred net revenue (online-enabled games)
 
Stock-based compensation
Net revenue
$
4,845

 
$

 
$

 
$
97

 
$

          Cost of revenue
1,298

 
(43
)
 

 

 
(3
)
Gross profit
3,547

 
43

 

 
97

 
3

          Total operating expenses
2,323

 
(6
)
 

 

 
(193
)
Operating Income
1,224

 
49

 

 
97

 
196

Interest and other income (expense), net
(14
)
 

 
2

 

 

Income before provision for income taxes
$
1,210

 
$
49

 
$
2

 
$
97

 
$
196

Number of shares used in computation
 
 
 
 
 
 
 
 
 
          Diluted
314

 
 
 
 
 
 
 
 
Stock Repurchase Program

EA has announced a new program to repurchase up to $1.2 billion of EA’s common stock. This new stock repurchase program expires on May 31, 2019.

Under the program, EA may purchase stock in the open market or through privately negotiated transactions in accordance with applicable securities laws, including pursuant to pre-arranged stock trading plans. The timing and actual amount of the stock repurchases will depend on several factors including price, capital availability, regulatory requirements, alternative investment opportunities and other market conditions. EA is not obligated to repurchase any specific number of shares under the program and the repurchase program may be modified, suspended or discontinued at any time.






Business Outlook as of May 9, 2017

The following forward-looking statements reflect expectations as of May 9, 2017. Electronic Arts assumes no obligation to update these statements. Results may be materially different and are affected by many factors detailed in this release and in EA’s annual and quarterly SEC filings.

Fiscal Year 2018 Expectations - Ending March 31, 2018

Financial metrics:
Net revenue is expected to be approximately $5.075 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately $25 million.
Net income is expected to be approximately $1.125 billion.
Diluted earnings per share is expected to be approximately $3.57.
Operating cash flow, reflecting the recently adopted accounting standard related to stock-based compensation discussed below, is expected to be approximately $1.575 billion.
The Company estimates a share count of 315 million for purposes of calculating fiscal year 2018 diluted earnings per share.

Operational metric:
Net sales is expected to be approximately $5.100 billion.


In addition, the following outlook for GAAP-based financial data and a long-term tax rate of 21% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:

 
Twelve Months Ending March 31, 2018
 
 
 
GAAP-Based Financial Data
 
GAAP Guidance
 
Acquisition-related expenses
 
Change in deferred net revenue (online-enabled games)
 
Stock-based compensation
($ in millions)
 
 
 
 
 
 
 
Digital net revenue
$
3,295

 
-

 
80

 
-

Packaged goods & other net revenue
1,780

 
-

 
(55
)
 
-

Total net revenue
5,075

 
-

 
25

 
-

Cost of revenue
1,276

 
-

 
-

 
(1
)
Operating expense
2,420

 
(6
)
 
-

 
(239
)
Income before provision for income taxes
1,364

 
6

 
25

 
240

Net income
$
1,125

 
 
 
 
 
 
Diluted shares
315

 
 
 
 
 
 






First Quarter Fiscal Year 2018 Expectations - Ending June 30, 2017

Financial metrics:
Net revenue is expected to be approximately $1.425 billion.
Change in deferred net revenue (online-enabled games) is expected to be approximately ($675) million.
Net income is expected to be approximately $605 million.
Diluted earnings per share is expected to be approximately $1.93.
The Company estimates a share count of 314 million for purposes of calculating first quarter fiscal 2018 diluted earnings per share.

Operational metric:
Net sales is expected to be approximately $750 million.


In addition, the following outlook for GAAP-based financial data and a long-term tax rate of 21% are used internally by EA to adjust our GAAP expectations to assess EA’s operating results and plan for future periods:
 
Three Months Ending June 30, 2017
 
 
 
GAAP-Based Financial Data
 
GAAP Guidance
 
Acquisition-related expenses
 
Change in deferred net revenue (online-enabled games)
 
Stock-based compensation
($ in millions)
 
 
 
 
 
 
 
Total net revenue
$
1,425

 
-

 
(675
)
 
-

Cost of revenue
157

 
-

 
-

 
-

Operating expense
546

 
(1
)
 
-

 
(50
)
Income before provision for income taxes
724

 
1

 
(675
)
 
50

Net income
$
605

 
 
 
 
 
 
Diluted shares
314

 


 
 
 
 


Impact of Recently Adopted Accounting Standard

Starting in Q1 fiscal 2018, EA will adopt FASB ASU 2016-09 related to stock-based compensation. The new guidance will require EA to change how it reports the cash effects of stock-based compensation in the statement of cash flow. It does not impact total cash and cash flow, but it does increase operating cash flow and decrease cash flow from financing activities. The following table reflects the impact of this standard on operating cash flow for the periods presented:
 
Twelve Months Ended March 31,
 
2018
 
2017
 
2016
($ in millions)
Guidance
 
Actuals
 
Actuals
Operating cash flow under current GAAP
$
1,440

 
$
1,383

 
$
1,223

Operating cash flow under ASU 2016-09
1,575

 
1,578

 
1,465

Impact of ASU 2016-09 on operating cash flow
$
135

 
$
195

 
$
242












Conference Call and Supporting Documents
    
Electronic Arts will host a conference call on May 9, 2017 at 2:00 pm PT (5:00 pm ET) to review its results for the fourth quarter and fiscal year ended March 31, 2017 and its outlook for the future. During the course of the call, Electronic Arts may disclose material developments affecting its business and/or financial performance. Listeners may access the conference call live through the following dial-in number 844-215-4106 (domestic) or 918-534-8313 (international), using the password “EA” or via webcast at EA’s IR Website at http://ir.ea.com.

EA has posted a slide presentation and a financial model of EA’s historical results and guidance on EA’s IR Website. EA will also post the prepared remarks and a transcript from the conference call on EA’s IR Website.

A dial-in replay of the conference call will be available until May 22, 2017 at 855-859-2056 (domestic) or 404-537-3406 (international) using pin code 90756832. An audio webcast replay of the conference call will be available for one year on EA’s IR Website.


Forward-Looking Statements

Some statements set forth in this release, including the information relating to EA’s fiscal 2018 expectations under the heading “Business Outlook as of May 9, 2017,” contain forward-looking statements that are subject to change.  Statements including words such as “anticipate,” “believe,” “estimate” or “expect” and statements in the future tense are forward-looking statements.  These forward-looking statements are preliminary estimates and expectations based on current information and are subject to business and economic risks and uncertainties that could cause actual events or actual future results to differ materially from the expectations set forth in the forward-looking statements. 

Some of the factors which could cause the Company’s results to differ materially from its expectations include the following: sales of the Company’s titles; the Company’s ability to develop and support digital products and services, including managing online security and privacy; the Company’s ability to manage expenses; the competition in the interactive entertainment industry; the effectiveness of the Company’s sales and marketing programs; timely development and release of Electronic Arts’ products; the Company’s ability to realize the anticipated benefits of acquisitions; the consumer demand for, and the availability of an adequate supply of console hardware units; the Company’s ability to predict consumer preferences among competing platforms; the Company’s ability to develop and implement new technology; foreign currency exchange rate fluctuations; general economic conditions; and other factors described in the Company’s Quarterly Report on Form 10-Q for the fiscal quarter ended December 31, 2016. 

These forward-looking statements are current as of May 9, 2017. Electronic Arts assumes no obligation and does not intend to update these forward-looking statements. In addition, the preliminary financial results set forth in this release are estimates based on information currently available to Electronic Arts. 

While Electronic Arts believes these estimates are meaningful, they could differ from the actual amounts that Electronic Arts ultimately reports in its Annual Report on Form 10-K for the fiscal year ended March 31, 2017.  Electronic Arts assumes no obligation and does not intend to update these estimates prior to filing its Form 10-K for the fiscal year ended March 31, 2017.









About Electronic Arts

Electronic Arts (NASDAQ: EA) is a global leader in digital interactive entertainment. The Company develops and delivers games, content and online services for Internet-connected consoles, mobile devices and personal computers. EA has more than 300 million registered players around the world.
 
In fiscal year 2017, EA posted GAAP net revenue of $4.8 billion. Headquartered in Redwood City, California, EA is recognized for a portfolio of critically acclaimed, high-quality brands such as The Sims™, Madden NFL, EA SPORTS™ FIFA, Battlefield™, Need for Speed™, Dragon Age™ and Plants vs. Zombies™. More information about EA is available at www.ea.com/news.
 
Ultimate Team, EA SPORTS, Battlefield, Battlefield 4, The Sims, Need for Speed, Dragon Age, and Plants vs. Zombies are trademarks of Electronic Arts Inc. STAR WARS © & TM 2015, 2017Lucasfilm Ltd. All rights reserved. John Madden, NFL and FIFA are the property of their respective owners and used with permission.

For additional information, please contact:
Chris Evenden
John Reseburg
Vice President, Investor Relations
Vice President, Corporate Communications
650-628-0255
650-628-3601
cevenden@ea.com
jreseburg@ea.com






    
ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statement of Operations
(in $ millions, except share per data)
 
 
 
 
 
 
 
 
 
Three Months Ended March 31,
 
Twelve Months Ended
March 31,
 
2017
 
2016
 
2017
 
2016 1
Net revenue
 
 
 
 
 
 
 
Product
887

 
695

 
2,640

 
2,497

Service and other
640

 
613

 
2,205

 
1,899

Total net revenue
1,527

 
1,308

 
4,845

 
4,396

Cost of revenue
 
 
 
 
 
 
 
Product
97

 
70

 
893

 
938

Service and other
105

 
156

 
405

 
416

Total cost of revenue
202

 
226

 
1,298

 
1,354

Gross profit
1,325

 
1,082

 
3,547

 
3,042

Operating expenses:
 
 
 
 
 
 
 
Research and development
335

 
282

 
1,205

 
1,109

Marketing and sales
162

 
153

 
673

 
622

General and administrative
110

 
110

 
439

 
406

Amortization of intangibles
1

 
1

 
6

 
7

Total operating expenses
608

 
546

 
2,323

 
2,144

Operating income
717

 
536

 
1,224

 
898

Interest and other income (expense), net
(1
)
 
(10
)
 
(14
)
 
(21
)
Income before provision for (benefit from) income taxes
716

 
526

 
1,210

 
877

Provision for (benefit from) income taxes
150

 
(373
)
 
243

 
(279
)
Net income
566

 
899

 
967

 
1,156

Earnings per share
 
 
 
 
 
 
 
Basic
1.84

 
2.93

 
3.19

 
3.73

Diluted
1.81

 
2.79

 
3.08

 
3.50

Number of shares used in computation
 
 
 
 
 
 
 
Basic
308

 
307

 
303

 
310

Diluted
312

 
322

 
314

 
330





















1Derived from audited consolidated financial statements.


Results (in $ millions, except per share data)
The following table reports the variance of the actuals versus our guidance for the three months ended March 31, 2017 plus a comparison to the actuals for the three months ended March 31, 2016.


 
Three Months Ended March 31,
 
2017
 
 
 
2017
 
2016
 
Guidance
 
Variance
 
Actuals
 
Actuals
Net revenue
 
 
 
 
 
 
 
Net revenue
1,482

 
45

 
1,527

 
1,308

GAAP-based financial data
 
 
 
 
 
 
 
Change in deferred net revenue (online-enabled games)
(407
)
 
(28
)
 
(435
)
 
(384
)
Cost of revenue
 
 


 
 
 
 
Cost of revenue
242

 
(40
)
 
202

 
226

GAAP-based financial data
 
 
 
 
 
 
 
Acquisition-related expenses

 

 

 
(12
)
Stock-based compensation

 
(1
)
 
(1
)
 
(1
)
Operating expenses
 
 


 
 
 
 
Operating expenses
591

 
17

 
608

 
546

GAAP-based financial data
 
 
 
 
 
 
 
Acquisition-related expenses
(1
)
 

 
(1
)
 
(1
)
Stock-based compensation
(50
)
 
(1
)
 
(51
)
 
(46
)
Income before tax
 
 


 
 
 
 
Income before tax
641

 
75

 
716

 
526

GAAP-based financial data
 
 
 
 
 
 
 
Acquisition-related expenses
1

 

 
1

 
13

Amortization of debt discount and loss on conversion of notes

 

 

 
5

Change in deferred net revenue (online-enabled games)
(407
)
 
(28
)
 
(435
)
 
(384
)
Stock-based compensation
50

 
2

 
52

 
47

Tax rate used for management reporting
21
%
 


 
21
%
 
22
%
Earnings per share
 
 
 
 
 
 
 
Basic
1.66

 
0.18

 
1.84

 
2.93

Diluted
1.64

 
0.17

 
1.81

 
2.79

Number of shares
 
 
 
 
 
 
 
Basic
309

 
(1
)
 
308

 
307

Diluted
313

 
(1
)
 
312

 
322





























ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Balance Sheets
(in $ millions)
 
 
 
 
 
March 31,
2017
 
March 31,
2016
1
ASSETS
 
 
 
Current assets:
 
 
 
Cash and cash equivalents
2,565

 
2,493

Short-term investments
1,967

 
1,341

Receivables, net of allowances of $145 and $159, respectively
359

 
233

Other current assets
308

 
287

Total current assets
5,199

 
4,354

Property and equipment, net
434

 
439

Goodwill
1,707

 
1,710

Acquisition-related intangibles, net
8

 
57

Deferred income taxes, net
286

 
387

Other assets
84

 
103

TOTAL ASSETS
7,718

 
7,050

LIABILITIES AND STOCKHOLDERS’ EQUITY
 
 
 
Current liabilities:
 
 
 
Accounts payable
87

 
89

Accrued and other current liabilities
789

 
710

0.75% convertible senior notes due 2016, net

 
161

Deferred net revenue (online-enabled games)
1,539

 
1,458

Total current liabilities
2,415

 
2,418

Senior notes, net
990

 
989

Income tax obligations
104

 
80

Deferred income taxes, net
1

 
2

Other liabilities
148

 
163

Total liabilities
3,658

 
3,652

0.75% convertible senior notes due 2016

 
2

Stockholders’ equity:
 
 
 
Common stock
3

 
3

Additional paid-in capital
1,049

 
1,349

Retained earnings
3,027

 
2,060

Accumulated other comprehensive loss
(19
)
 
(16
)
Total stockholders’ equity
4,060

 
3,396

TOTAL LIABILITIES AND STOCKHOLDERS’ EQUITY
7,718

 
7,050










1Derived from audited consolidated financial statements.







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Condensed Consolidated Statements of Cash Flows
(in $ millions)
 
 
 
 
 
 
 
 
 
Three Months Ended
March 31,
 
Twelve Months Ended
March 31,
 
2017
 
2016
 
2017
 
2016 1
OPERATING ACTIVITIES
 
 
 
 
 
 
 
Net income
566

 
899

 
967

 
1,156

Adjustments to reconcile net income to net cash provided by operating activities:
 
 
 
 
 
 
 
Depreciation, amortization and accretion
32

 
48

 
172

 
197

Stock-based compensation
52

 
47

 
196

 
178

Loss on conversion of convertible notes

 
2

 

 
10

Change in assets and liabilities:
 
 
 
 
 
 
 
Receivables, net
231

 
395

 
(136
)
 
127

Other assets
(37
)
 
(14
)
 
3

 
22

Accounts payable
11

 
(57
)
 
5

 
13

Accrued and other liabilities
(116
)
 
(128
)
 
(5
)
 
(252
)
Deferred income taxes, net
100

 
(409
)
 
100

 
(403
)
Deferred net revenue (online-enabled games)
(432
)
 
(387
)
 
81

 
175

Net cash provided by operating activities
407

 
396

 
1,383

 
1,223

INVESTING ACTIVITIES
 
 
 
 
 
 
 
Capital expenditures
(29
)
 
(30
)
 
(123
)
 
(93
)
Proceeds from maturities and sales of short-term investments
313

 
234

 
1,281

 
941

Purchase of short-term investments
(545
)
 
(605
)
 
(1,917
)
 
(1,332
)
Net cash (used in) investing activities
(261
)
 
(401
)
 
(759
)
 
(484
)
FINANCING ACTIVITIES
 
 
 
 
 
 
 
Proceeds from issuance of senior notes, net of issuance costs

 
989

 

 
989

Payment of convertible notes

 
(177
)
 
(163
)
 
(470
)
Proceeds from issuance of common stock
39

 
21

 
72

 
107

Excess tax benefit from stock-based compensation
12

 
13

 
65

 
86

Repurchase and retirement of common stock
(125
)
 
(634
)
 
(508
)
 
(1,018
)
Net cash provided by (used in) financing activities
(74
)
 
212

 
(534
)
 
(306
)
Effect of foreign exchange on cash and cash equivalents
10

 
23

 
(18
)
 
(8
)
Increase in cash and cash equivalents
82

 
230

 
72

 
425

Beginning cash and cash equivalents
2,483

 
2,263

 
2,493

 
2,068

Ending cash and cash equivalents
2,565

 
2,493

 
2,565

 
2,493













1Derived from audited consolidated financial statements.







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions, except per share data)
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
FY16
 
FY17
 
FY17
 
FY17
 
FY17
 
Change
Net revenue
 
 
 
 
 
 
 
 
 
 
 
 Net revenue
1,308
 
1,271
 
898
 
1,149
 
1,527
 
17
%
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Change in deferred net revenue (online-enabled games)3
(384)
 
(589)
 
200
 
921
 
(435)
 
 
Gross profit
 
 
 
 
 
 
 
 
 
 
 
Gross profit
1,082

 
1,092

 
497

 
633

 
1,325

 
22
%
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Acquisition-related expenses
12

 
13

 
12

 
18

 

 
 
Change in deferred net revenue (online-enabled games)3
(384
)
 
(589
)
 
200

 
921

 
(435
)
 
 
Stock-based compensation
1

 
1

 
1

 

 
1

 
 
Gross profit % (as a % of net revenue)
83
%
 
86
%
 
55
%
 
55
%
 
87
%
 
 
Operating income
 
 
 
 
 
 
 
 
 
 
 
Operating income (loss)
536

 
560

 
(49
)
 
(4
)
 
717

 
34
%
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Acquisition-related expenses
13

 
15

 
13

 
20

 
1

 
 
Change in deferred net revenue (online-enabled games)3
(384
)
 
(589
)
 
200

 
921

 
(435
)
 
 
Stock-based compensation
47

 
48

 
48

 
48

 
52

 
 
Operating income (loss) % (as a % of net revenue)
41
%
 
44
%
 
(5
%)
 

 
47
%
 
 
Net income
 
 
 
 
 
 
 
 
 
 
 
Net income (loss)
899

 
440

 
(38
)
 
(1
)
 
566

 
(37
%)
GAAP-based financial data
 
 
 
 
 
 
 
 
 
 
 
Acquisition-related expenses
13

 
15

 
13

 
20

 
1

 
 
Amortization of debt discount and loss on conversion of notes
5

 
2

 

 

 

 
 
Change in deferred net revenue (online-enabled games)3
(384
)
 
(589
)
 
200

 
921

 
(435
)
 
 
Stock-based compensation
47

 
48

 
48

 
48

 
52

 
 
Tax rate used for management reporting
22
%
 
21
%
 
21
%
 
21
%
 
21
%
 


Net income (loss) % (as a % of net revenue)
69
%
 
35
%
 
(4
%)
 

 
37
%
 


Diluted earnings (loss) per share
 
 
 
 
 
 
 
 
 
 
 
Earnings (loss) per share
2.79

 
1.40

 
(0.13
)
 
(0.00)

 
1.81

 
(35
%)
Number of diluted shares used in computation
 
 
 
 
 
 
 
 
 
 
 
Basic
307

 
301

 
301

 
303

 
308

 
 
Diluted
322

 
315

 
301

 
303

 
312

 
 
Anti-dilutive shares excluded for loss position2

 

 
13

 
10

 

 
 
Shares from convertible bond hedge
(3
)
 
(2
)
 

 

 

 
 




2Diluted earnings per share reflects the potential dilution from common shares (calculated using the treasury stock method), issuable through stock-based compensation plans. When the company incurs a loss, shares issuable through stock-based compensation plans are excluded from the diluted loss per share calculation as inclusion would be anti-dilutive.


3The difference between the balances of deferred net revenue (online-enabled games) does not necessarily equal the change in deferred net revenue (online-enabled games) in the unaudited condensed consolidated statements of cash flows due to the impact of unrecognized gains/losses on cash flow hedges.







ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
 
FY16
 
FY17
 
FY17
 
FY17
 
FY17
 
Change
QUARTERLY NET REVENUE PRESENTATIONS
 
 
 
 
 
 
 
 
 
 
 
 
Net revenue by geography
 
 
 
 
 
 
 
 
 
 
 
 
North America
 
572

 
525

 
389

 
561

 
644

 
13
%
International
 
736

 
746

 
509

 
588

 
883

 
20
%
Total net revenue
 
1,308

 
1,271

 
898

 
1,149

 
1,527

 
17
%
North America
 
(147
)
 
(245
)
 
58

 
370

 
(198
)
 
 
International
 
(237
)
 
(344
)
 
142

 
551

 
(237
)
 
 
Change in deferred net revenue (online-enabled games)
 
(384
)
 
(589
)
 
200

 
921

 
(435
)
 
 
North America
 
44
%
 
41
%
 
43
%
 
49
%
 
42
%
 
 
International
 
56
%
 
59
%
 
57
%
 
51
%
 
58
%
 
 
Total net revenue %
 
100
%
 
100
%
 
100
%
 
100
%
 
100
%
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Net revenue by composition
 
 
 
 
 
 
 
 
 
 
 
 
Full game downloads
 
152

 
137

 
94

 
169

 
259

 
70
%
Extra content
 
317

 
300

 
240

 
267

 
397

 
25
%
Subscriptions, advertising and other
 
94

 
87

 
83

 
102

 
113

 
20
%
Mobile
 
152

 
165

 
149

 
147

 
165

 
9
%
Total digital
 
715

 
689

 
566

 
685

 
934

 
31
%
Packaged goods and other
 
593

 
582

 
332

 
464

 
593

 

Total net revenue
 
1,308

 
1,271

 
898

 
1,149

 
1,527

 
17
%
Full game downloads
 
(18
)
 
(53
)
 
(1
)
 
186

 
(67
)
 
 
Extra content
 
(7
)
 
(42
)
 
(68
)
 
195

 
8

 
 
Subscriptions, advertising and other
 
1

 
(2
)
 

 
2

 

 
 
Mobile
 
21

 
(24
)
 
(11
)
 
27

 
10

 
 
Total digital
 
(3
)
 
(121
)
 
(80
)
 
410

 
(49
)
 
 
Packaged goods and other
 
(381
)
 
(468
)
 
280

 
511

 
(386
)
 
 
Change in deferred net revenue (online-enabled games)
 
(384
)
 
(589
)
 
200

 
921

 
(435
)
 
 
Full game downloads
 
12
%
 
11
%
 
10
%
 
15
%
 
17
%
 
 
Extra content
 
24
%
 
23
%
 
27
%
 
23
%
 
26
%
 
 
Subscriptions, advertising and other
 
7
%
 
7
%
 
9
%
 
9
%
 
7
%
 
 
Mobile
 
12
%
 
13
%
 
17
%
 
13
%
 
11
%
 
 
Total digital
 
55
%
 
54
%
 
63
%
 
60
%
 
61
%
 
 
Packaged goods and other
 
45
%
 
46
%
 
37
%
 
40
%
 
39
%
 
 
Total net revenue %
 
100
%
 
100
%
 
100
%
 
100
%
 
100
%
 
 

















ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
 
FY16
 
FY17
 
FY17
 
FY17
 
FY17
 
Change
QUARTERLY NET REVENUE PRESENTATIONS
 
 
 
 
 
 
 
 
 
 
 
 
Net revenue by platform
 
 
 
 
 
 
 
 
 
 
 
 
Xbox One, PLAYSTATION 4
 
793

 
776

 
513

 
728

 
1,039

 
31
%
Xbox 360, PLAYSTATION 3
 
147

 
133

 
64

 
65

 
69

 
(53
%)
Other consoles
 
1

 
1

 
1

 

 
1

 

Total consoles
 
941

 
910

 
578

 
793

 
1,109

 
18
%
PC / Browser
 
195

 
179

 
158

 
190

 
246

 
26
%
Mobile
 
151

 
165

 
149

 
148

 
165

 
9
%
Other
 
21

 
17

 
13

 
18

 
7

 
(67
%)
Total net revenue
 
1,308

 
1,271

 
898

 
1,149

 
1,527

 
17
%
Xbox One, PLAYSTATION 4
 
(287
)
 
(441
)
 
177

 
762

 
(375
)
 
 
Xbox 360, PLAYSTATION 3
 
(93
)
 
(92
)
 
43

 
3

 
(40
)
 
 
Other consoles
 
(1
)
 

 

 

 

 
 
Total consoles
 
(381
)
 
(533
)
 
220

 
765

 
(415
)
 
 
PC / Browser
 
(27
)
 
(30
)
 
(9
)
 
127

 
(30
)
 
 
Mobile
 
23

 
(24
)
 
(11
)
 
27

 
9

 
 
Other
 
1

 
(2
)
 

 
2

 
1

 
 
Change in deferred net revenue (online-enabled games)
 
(384
)
 
(589
)
 
200

 
921

 
(435
)
 
 
Xbox One, PLAYSTATION 4
 
61
%
 
61
%
 
57
%
 
63
%
 
68
%
 
 
Xbox 360, PLAYSTATION 3
 
11
%
 
11
%
 
7
%
 
6
%
 
5
%
 
 
Other consoles
 

 

 

 

 

 
 
Total consoles
 
72
%
 
72
%
 
64
%
 
69
%
 
73
%
 
 
PC / Browser
 
15
%
 
14
%
 
18
%
 
17
%
 
16
%
 
 
Mobile
 
11
%
 
13
%
 
17
%
 
13
%
 
11
%
 
 
Other
 
2
%
 
1
%
 
1
%
 
1
%
 

 
 
Total net revenue %
 
100
%
 
100
%
 
100
%
 
100
%
 
100
%
 
 








ELECTRONIC ARTS INC. AND SUBSIDIARIES
Unaudited Supplemental Financial Information and Business Metrics
(in $ millions)
 
 
 
 
 
 
 
 
 
 
 
 
 
Q4
 
Q1
 
Q2
 
Q3
 
Q4
 
YOY %
 
FY16
 
FY17
 
FY17
 
FY17
 
FY17
 
Change
CASH FLOW DATA
 
 
 
 
 
 
 
 
 
 
 
Operating cash flow
396

 
(248
)
 
109

 
1,115

 
407

 
3
%
Operating cash flow - TTM
1,223

 
1,046

 
1,146

 
1,372

 
1,383

 
13
%
Capital expenditures
30

 
40

 
29

 
25

 
29

 
(3
%)
Capital expenditures - TTM
93

 
109

 
120

 
124

 
123

 
32
%
Repurchase and retirement of common stock
634

 
129

 
127

 
127

 
125

 
(80
%)
DEPRECIATION
 
 
 
 
 
 
 
 
 
 
 
Depreciation expense
28

 
29

 
28

 
29

 
29

 
4
%
BALANCE SHEET DATA
 
 
 
 
 
 
 
 
 
 
 
Cash and cash equivalents
2,493

 
2,042

 
1,746

 
2,483

 
2,565

 


Short-term investments
1,341

 
1,385

 
1,520

 
1,736

 
1,967

 


Cash and cash equivalents, and short-term investments
3,834

 
3,427

 
3,266

 
4,219

 
4,532

 
18
%
Receivables, net
233

 
246

 
723

 
587

 
359

 
54
%
STOCK-BASED COMPENSATION
 
 
 
 
 
 
 
 
 
 
 
Cost of revenue
1

 
1

 
1

 

 
1

 
 
Research and development
26

 
27

 
27

 
27

 
28

 
 
Marketing and sales
7

 
7

 
8

 
8

 
8

 
 
General and administrative
13

 
13

 
12

 
13

 
15

 
 
Total stock-based compensation
47

 
48

 
48

 
48

 
52

 
 


























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