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BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS
12 Months Ended
Apr. 30, 2014
BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS [Abstract]  
BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS
2. BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS

Segment Information
 
The Company reports segment information based on the “management” approach. Under this approach, operating segments are identified in substantially the same manner as they are reported internally and used by the Company’s chief operating decision maker for purposes of evaluating performance and allocating resources.
  
The Company divides its operations into two operating segments: the gaming business and the voting business. The gaming segment designs and develops computerized wagering systems and terminals for the lottery and pari-mutuel racing industries worldwide. Presently the voting segment generates revenues from the sales of the voting systems and hardware, software licensing, product servicing and software support services.
 
The Company’s segment information is presented below (in thousands):

 
As of and for the Year Ended April 30, 2014
 
 
Gaming
Business
 
Voting
Business
 
Totals
 
Total revenues
 
$
18,695
   
$
4,003
   
$
22,698
 
Income from operations
   
4,793
     
80
     
4,873
 
Depreciation and amortization
   
105
     
83
     
188
 
Segment assets
   
11,090
     
2,345
     
13,435
 
    
 
As of and for the Year Ended April 30, 2013
 
 
Gaming
Business
 
Voting
Business
 
Totals
 
Total revenues
 
$
7,396
   
$
3,175
   
$
10,571
 
Income from operations
   
1,502
     
49
     
1,551
 
Depreciation and amortization
   
112
     
69
     
181
 
Segment assets
   
14,886
     
1,948
     
16,834
 
 
 
Geographic Revenues
 
Revenues by geographic area are as follows (in thousands):
   
Years Ended
 
   
April 30,
 
Customer Location
 
2014
   
2013
 
           
Asia
 
$
11,911
   
$
4,197
 
North America
   
4,005
     
3,178
 
Europe
   
6,782
     
3,196
 
   
$
22,698
   
$
10,571
 

As of April 30, 2014 and 2013, all of the Company's assets were held in the United States. During the fiscal years ended April 30, 2014 and 2013, a significant portion of the Company’s revenues was derived from exports from the United States to foreign countries.  
 
Major Customers

  
April 30, 2014
 
April 30, 2013
Revenue:
     
From unrelated customers
One customer from the gaming segment accounted for 30% of total revenue and one customer from the voting segment accounted for 10% of total revenue.
 
One customer from the gaming segment accounted for 30% of total revenue and one customer from the voting segment accounted for 22% of total revenue.
       
From related customers
One customer from the gaming segment accounted for 52% of total revenue.
 
Two customers from the gaming segment accounted for 38% of total revenue or 28% and 10% individually.

Major Vendors
 
For the year ended April 30, 2014, three vendors accounted for approximately 47%, or 20%, 14%, and 13% individually, of the Company’s product purchases. For the year ended April 30, 2013, five vendors accounted for approximately 73%, or 18%, 18%, 15%, 12%, and 10% individually, of the Company’s product purchases.