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BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS
12 Months Ended
Apr. 30, 2013
BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS [Abstract]  
BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS
2. BUSINESS SEGMENTS, GEOGRAPHIC REVENUES, MAJOR CUSTOMERS AND MAJOR VENDORS

Segment Information
 
The Company reports segment information based on the "management" approach. Under this approach, operating segments are identified in substantially the same manner as they are reported internally and used by the Company's chief operating decision maker for purposes of evaluating performance and allocating resources.
The Company divides its operations into two operating segments: the gaming business and the voting business. The gaming segment designs and develops computerized wagering systems and terminals for the lottery and pari-mutuel racing industries worldwide. Presently the voting segment generates revenues from the sales of the voting systems and hardware, software licensing, product servicing and software support services.
 
The Company's segment information is presented below (in thousands):
 
As of and for the Year Ended April 30, 2013
 
 
Gaming
Business
 
Voting
Business
 
Totals
 
Total revenues
 $7,396  $3,175  $10,571 
Income from operations
  1,502   49   1,551 
Depreciation and amortization
  112   69   181 
Segment assets
  14,886   1,948   16,834 
    
 
As of and for the Year Ended April 30, 2012
 
 
Gaming
Business
 
Voting
Business
 
Totals
 
Total revenues
 $7,052  $5,032  $12,084 
Income from operations
  973   279   1,252 
Depreciation and amortization
  89   52   141 
Segment assets
  5,160   2,822   7,982 
 
Geographic Revenues
 
Revenues by geographic area are as follows (in thousands):
   
Years Ended
 
   
April 30,
 
Customer Location
 
2013
   
2012
 
           
Asia
 
$
4,197
   
$
6,117
 
North America
   
3,178
     
5,320
 
Europe
   
3,196
     
647
 
   
$
10,571
   
$
12,084
 

As of April 30, 2013 and 2012, all of the Company's assets were held in the United States. During the fiscal years ended April 30, 2013 and 2012, a significant portion of the Company's revenues was derived from exports from the United States to foreign countries.
 
Major Customers

April 30, 2013
 
April 30, 2012
Revenue:
     
From unrelated customers
One customer from the gaming segment accounted for 30% of total revenue and one customer from the voting segment accounted for 22% of total revenue.
 
One customer from the voting segment accounted for 32% of total revenue.
       
From related customers
Two customers from the gaming segment accounted for 38% of total revenue or 28% and 10% individually.
 
Two customers from the gaming segment accounted for 49% of total revenue or 32% and 17% individually.

Major Vendors
 
For the year ended April 30, 2013, five vendors accounted for approximately 73%, or 18%, 18%, 15%, 12%, and 10% individually, of the Company's product purchases. For the year ended April 30, 2012, two vendors accounted for approximately 37%, or 26% and 11% individually, of the Company's purchases.