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Segment Information
12 Months Ended
Mar. 31, 2026
Segment Information [Abstract]  
Segment information

Note 25 — Segment information 

 

The Company presents segment information on a basis consistent with the internal financial information reviewed by the Chief Operating Decision Maker (“CODM”), which includes intersegment revenues and related expenses. Intersegment amounts are eliminated in consolidation. Intersegment revenues and related expenses are recorded at negotiated transfer prices that include a markup and are eliminated in consolidation. In general, revenue, cost of revenue and operating expenses are directly attributable to, or allocated to, each segment.

 

The Company’s Chief Executive Officer serves as the CODM. The CODM evaluates the performance of reportable segments and allocates resources primarily based on segment profit (loss). Segment profit (loss) represents segment revenue less directly attributable and allocated cost of revenue and operating expenses. Segment profit (loss) is the sole measure used by the CODM and is determined in a manner consistent with the measurement principles used in preparing the consolidated financial statements in accordance with ASC 280-10-50-28A. The CODM does not evaluate the performance of segments using asset information. As such, the Company does not allocate assets to its reportable segments.

 

Segment profit (loss) excludes certain corporate-level expenses and non-operating items that are not allocated to the reportable segments. These items primarily include professional fees, corporate salary expenses, debt issuance costs, interest expense, changes in fair value of financial instruments, and other corporate expenses managed on a consolidated basis. Such amounts are presented as reconciling items to consolidated income (loss) before income taxes. As a result, consolidated income (loss) before income taxes includes these unallocated corporate-level and non-operating items that are excluded from segment profit (loss), which gives rise to the difference between total segment profit (loss) and consolidated income (loss) before income taxes.

 

The CODM uses segment profit (loss) in the annual budgeting and forecasting process to allocate capital, marketing expenditures, and personnel resources among the console game, hardware, and accessories, game publishing, and advertising service segments. The CODM reviews segment profit (loss) on a regular basis, including comparisons of budgeted results to actual results, to evaluate margin performance, cost efficiency, and profitability trends within each segment. Segment profit (loss) is also used to compare the relative operating performance of the reportable segments in making decisions regarding expansion initiatives, product strategy, sales focus, and operational investments.

 

The Company has identified its operating segments based on the internal financial information reviewed by the CODM to assess performance and allocate resources. The Company’s operating segments are organized primarily based on the nature of products sold and services provided. Based on the aggregation criteria in ASC 280, the Company has determined that it has three reportable segments: console game, hardware, and accessories, game publishing, and media advertising service.

 

Console game, hardware, and accessories – primarily engaged in the distribution and sale of console video games, gaming hardware, and related accessories and IT hardware and computer accessories.

 

Game publishing – primarily engaged in publishing, marketing, and distributing video games under publishing arrangements.

 

Advertising service – primarily engaged in providing digital advertising and marketing services.

The following tables present financial information for each reportable segment for the years ended March 31, 2026, 2025, and 2024 :

 

   For the Year Ended March 31, 2026 
   Console
game,
hardware,
and
accessories
   Game
Publishing
   Advertising
Service
   Total 
Revenues from external customers  $228,776,065   $7,146,373   $1,508,407   $237,430,845 
Revenues, a related party   114,094    
-
    4,655    118,749 
Intersegment revenue   381,400    1,523,690    
-
    1,905,090 
Total segment revenue   229,271,559    8,670,063    1,513,062    239,454,684 
                     
Reconciliation of revenue                    
Other revenue (a)                  1,374,495 
Elimination of intersegment revenues                  (1,905,090)
Total consolidated revenues                 $238,924,089 
                     
Less:                    
Cost of revenue   209,884,697    5,041,422    869,320      
Advertising and marketing expenses   1,797,975    1,554,573    446,312      
Amortization and depreciation   1,685,127    1,952    10,302      
Provision for credit loss   888,599    339,214    13,310      
Professional fee   2,162,300    1,028,376    8,569      
R&D Expense   41,338    
-
    
-
      
Rent   1,237,336    27,784    195,348      
Salary expenses   11,518,294    1,680,194    614,099      
Interest expenses   1,987,061    148,909    6,955      
Other segments items (b)   2,284,422    331,587    (80,782)     
Segment loss   (4,215,590)   (1,483,948)   (570,371)  $(6,269,909)
                     
Reconciliation of segment loss                    
Add: Other profit (a)                  175,468 
Less: Elimination of intersegment profit                  (11,360)
Less: Unallocated amounts                    
Other operating expenses                  827,986 
Advertising and marketing expenses                  268,047 
Amortization and depreciation                  15,338 
Professional fee                  4,981,926 
Salary expenses                  1,428,087 
Other expense, net                  176,255 
Debt issuance costs                  379,242 
Change in fair value of convertible notes and derivative liabilities                  1,188,928 
Change in fair value of contingent consideration for acquisition                  10,614,578
Loss before income taxes                 $(25,963,468)
   For the Year Ended March 31, 2025 
   Console
game,
hardware,
and
accessories
   Game
Publishing
   Advertising
Service
   Total 
Revenues from external customers  $122,018,643   $16,029,524   $1,973,858   $140,022,025 
Revenues, a related party   1,244,899    
-
    264,506    1,509,405 
Intersegment revenue   
-
    7,727,708    
-
    7,727,708 
Total segment revenue   123,263,542    23,757,232    2,238,364    149,259,138 
                     
Reconciliation of revenue                    
Other revenue (a)                  541,156 
Elimination of intersegment revenues                  (7,727,708)
Total consolidated revenues                 $142,072,586 
                     
Less:                    
Cost of revenue   115,884,467    11,110,156    956,391      
Advertising and marketing expenses   1,091,784    629,239    412,225      
Amortization and depreciation   2,303,694    
-
    33,397      
Provision for (recovery from) credit loss   70,076    (205,580)   (60,199)     
Professional fee   713,369    11,366    70,834      
R&D Expense   209,746    
-
    
-
      
Rent   680,867    
-
    232,918      
Salary expenses   4,270,308    1,344,110    913,349      
Interest expenses   644,003    14,822    6,359      
Other segments items (b)   1,422,352    177,328    (113,400)     
Segment profit (loss)   (4,027,124)   10,675,791    (213,510)  $6,435,157 
                     
Reconciliation of segment profit or loss                    
Add: Other profit (a)                  26,835 
Less: Elimination of intersegment profit                  431,341 
Less: Unallocated amounts                    
Other operating expenses                  68,835 
Professional fee                  2,383,796 
Salary expenses                  112,603 
Other expense, net                  26,566 
Debt issuance costs                  1,590,750 
Change in fair value of convertible notes and derivative liabilities                  (4,875,420)
Change in fair value of contingent consideration for acquisition                  545,428 
Income (loss) before income taxes                 $6,178,093 
   For the Year Ended March 31, 2024 
   Console
game,
hardware,
and
accessories
   Game
Publishing
   Advertising
Service
   Total 
Revenues from external customers  $90,976,328   $3,431,678   $2,716,090   $97,124,096 
Revenues, a related party   42,477    
-
    
-
    42,477 
Intersegment revenue   9,868    1,015,194    
-
    1,025,062 
Total segment revenue   91,028,673    4,446,872    2,716,090    98,191,635 
                     
Reconciliation of revenue                    
Other revenue (a)                  368,128 
Elimination of intersegment revenues                  (1,025,062)
Total consolidated revenues                 $97,534,701 
                     
Less:                    
Cost of revenues   80,804,637    2,736,076    1,389,562      
Advertising and marketing expenses   594,729    768,414    139,762      
Amortization and depreciation   2,161,956    
-
    202,348      
Provision for (recovery from) credit loss   165,315    234,075    84,858      
Professional fee   791,998    35,372    35,190      
R&D Expense   250,922    
-
    
-
      
Rent   612,945    
-
    199,150      
Salary expenses   3,458,457    765,423    1,183,987      
Interest expenses   507,803    
-
    
-
      
Other segments items (b)   (408,726)   128,312    121,649      
Segment profit (loss)   2,088,637    (220,800)   (640,416)  $1,227,421 
                     
Reconciliation of segment profit or loss                    
Less: Other loss (a)                  192,545 
Less: Elimination of intersegment profit                  175,361 
Less: Unallocated amounts                    
Other operating expenses                  48,252 
Professional fee                  1,095,390 
Salary expenses                  1,329,679 
Other expense, net                  21,830 
Change in fair value of contingent consideration for acquisition                  272,029 
Income (loss) before income taxes                 $(1,907,665)
(a) Revenue and profit or loss from segments below the quantitative thresholds are attributable to an operating segment of the Company that includes the distribution of jewelry products. This operating segment has not met any of the quantitative thresholds for determining reportable segments.

 

(b)

Other segment items for each reportable segment include:

 

Console Game, hardware, and accessories - office, entertainment, travel, non-operating income from advertising compensation from vendors, foreign currencies gain or loss and other miscellaneous expenses

 

Game publishing - office, entertainment, travel, foreign currencies gain or loss, and other miscellaneous expenses

 

Advertising service - office, entertainment, travel, foreign currencies gain or loss, and other miscellaneous expenses

 

Disaggregated information of revenues by regions are as follows:

 

   For the
year ended
   For the
year ended
   For the
year ended
 
   March 31,   March 31,   March 31, 
   2026   2025   2024 
Singapore  $153,636,809   $71,202,860   $58,145,593 
Hong Kong   59,230,088    53,720,233    32,696,502 
China   2,232,545    12,626,821    
-
 
Malaysia   14,664,763    4,522,672    6,692,606 
Thailand   8,645,480    
-
    
-
 
Other   514,404    
-
    
-
 
Total revenue  $238,924,089   $142,072,586   $97,534,701 

 

The following table presents long-lived assets by geographic area, which includes property and equipment, net operating leases right-of-use assets, and finance leases right-of-use assets:

 

   As of   As of 
   March 31,   March 31, 
   2026   2025 
Singapore  $4,790,882   $954,399 
Hong Kong   62,748    19,118 
Malaysia   324,337    151,171 
Brazil   283,656    
-
 
Taiwan   205,990    
-
 
Others   42,495    61,011 
Total long-lived assets  $5,710,108   $1,185,699