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Segment Information and Geographic Data
12 Months Ended
Dec. 31, 2021
Segment Information and Geographic Data  
Segment Information and Geographic Data

Note 11:   Segment Information and Geographic Data

The Company currently conducts its business through two operating segments: (1) Legacy Business and (2) Digital Business. For all periods presented, the Company did not operate outside the United States and Puerto Rico (collectively the United States). As such, all of the Company’s long-lived assets are located in the United States.

The Company’s Legacy Business operates a network of approximately 38,000 self-service kiosks where consumers can rent or purchase new-release DVDs and Blu-ray DiscsTM (“movies”). The Company’s Legacy Business also produces, acquires, and distributes movies exclusively through its Redbox Entertainment label, as well as generating service revenue by providing installation, merchandising and break-fix services to other kiosks businesses.

The Company’s Digital Business provides both transactional and ad-supported digital streaming services, which include 1) Redbox On Demand, a transactional service which provides digital rental or purchase of new release and catalog movies and TV content, 2) Redbox Free On Demand, an ad-supported service providing free movies and TV shows on demand, and 3) Redbox Free Live TV, a free, ad-supported television service giving access to more than 130 linear channels. Furthermore, the Company monetizes digital advertising space in Redbox emails and apps amongst other platforms, which is referred to as media network.

Adjusted EBITDA is the profitability metric reported to the chief operating decision maker (“CODM”) for purposes of making decisions about allocation of resources to each segment and assessing performance of each segment. The Company believes this measure is most useful in assessing the underlying performance of its business. Adjusted EBITDA is before integration related costs,

efficiency initiatives, and other items. Adjusted EBITDA also excludes the effects of financings, income tax and the non-cash accounting effects of depreciation and intangible asset amortization.

As segment assets are not reported to or used by the CODM to measure business performance or allocate resources, total segment assets and capital expenditures are not presented below.

Summarized financial information by segment is as follows:

For the years ended December 31, 

Dollars in thousands

2021

2020

2019

Net revenue

  

    

  

    

  

Legacy Business

$

253,417

$

506,437

$

838,627

Digital Business

 

35,123

 

39,754

 

19,743

Total

$

288,540

$

546,191

$

858,370

Adjusted EBITDA

 

  

 

  

 

  

Legacy Business

$

(15,932)

$

109,074

$

197,887

Digital Business

 

787

 

4,702

 

(2,238)

Total

$

(15,145)

$

113,776

$

195,649

The following is a reconciliation of Adjusted EBITDA to loss before income for the years ended December 31, 2021, 2020 and 2019:

Year ended December 31, 

Dollars in thousands

2021

2020

2019

Loss before income taxes

$

(174,791)

$

(94,707)

    

$

(14,823)

Add:

 

  

 

  

 

  

Depreciation and amortization

 

108,505

 

136,838

 

138,274

Interest and other expense, net

 

31,523

 

32,522

 

44,578

Business optimization(a)

 

6,907

 

19,011

 

7,687

One-time non-recurring(b)

 

7,689

 

10,584

 

5,326

New business start-up costs(c)

 

1,004

 

6,041

 

3,793

Restructuring related(d)

 

2,024

 

3,471

 

4,432

Stock-based compensation expense

1,994

16

156

Discontinuation of games business(e)

 

 

 

6,226

Adjusted EBITDA

$

(15,145)

$

113,776

$

195,649

(a)Business optimization costs include employee retention costs, IT costs as well as consulting costs for certain projects. Retention costs for the years ended 2021, 2020 and 2019 were $4.6 million, $13.9 million and $3.0 million, respectively. In 2020, retention awards were paid out to all employees in light of the COVID pandemic and were in lieu of the Company’s short-term incentive program. IT costs of $2.1 million, $4.8 million and $3.8 million were incurred in 2021, 2020 and 2019, respectively. The Company’s IT project is a complete restructuring of the Company’s technologies as it to moves to a cloud-based infrastructure.
(b)Transaction related costs in connection with the Business Combination of $5.2 million were recorded in 2021. All periods include costs related to project costs and initiatives, as well as bank, legal and other fees in connection with the Company’s debt financing activities.
(c)Includes costs to support the Company’s On Demand and AVOD offerings, along with costs related to the Company’s service and media network businesses.
(d)Restructuring related costs include such items as employee severance charges and costs incurred related to removing kiosks.
(e)Reflects EBITDA of the Company’s former video games business, which was wound down in December 2019.