XML 86 R65.htm IDEA: XBRL DOCUMENT v3.4.0.3
Summary of significant accounting policies (Finite-Lived Intangible Assets Estimated Useful Lives) (Details)
12 Months Ended
Dec. 31, 2015
Game licenses [Member] | Minimum [Member]  
Finite-Lived Intangible Assets [Line Items]  
Estimated useful lives 1 year
Game licenses [Member] | Maximum [Member]  
Finite-Lived Intangible Assets [Line Items]  
Estimated useful lives 5 years
Software licenses [Member] | Minimum [Member]  
Finite-Lived Intangible Assets [Line Items]  
Estimated useful lives 2 years
Software licenses [Member] | Maximum [Member]  
Finite-Lived Intangible Assets [Line Items]  
Estimated useful lives 3 years
Capitalized development costs for internally generated software [Member] | Minimum [Member]  
Finite-Lived Intangible Assets [Line Items]  
Estimated useful lives 1 year
Capitalized development costs for internally generated software [Member] | Maximum [Member]  
Finite-Lived Intangible Assets [Line Items]  
Estimated useful lives 2 years
Game engine [Member]  
Finite-Lived Intangible Assets [Line Items]  
Estimated useful lives 3 years