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Goodwill and Intangibles
6 Months Ended
Jun. 30, 2014
Goodwill and Intangible Assets Disclosure [Abstract]  
Goodwill and Intangibles
GOODWILL AND INTANGIBLES
Changes in the carrying amount of goodwill are as follows (in thousands):
 
June 30, 2014
 
December 31, 2013
 
Gross Carrying amount
 
Accumulated
Impairment
 
Net Carrying
Value
 
Gross Carrying amount
 
Accumulated
Impairment
 
Net Carrying
Value
Goodwill
$
76,264

 
$

 
$
76,264

 
$
60,384

 
$

 
$
60,384


Intangible assets consist of the following (in thousands):
 
 
 
June 30, 2014
 
December 31, 2013
 
Useful life (years)
 
Gross
Value
 
Accumulated
Amortization
 
Net Carrying
Value
 
Gross
Value
 
Accumulated
Amortization
 
Net Carrying
Value
Trade name - “American Gaming Systems”
Indefinite
 
$
12,126

 
$

 
$
12,126

 
$
12,126

 
$

 
$
12,126

Trade name - “Gambler’s Choice”
7
 
809

 
(61
)
 
748

 
809

 
(3
)
 
806

Customer agreements and relationships as a result of purchase accounting in connection with the Acquisition
7
 
60,112

 
(4,548
)
 
55,564

 
60,112

 
(254
)
 
59,858

Customer agreements and relationships as a result of the C2 Gaming acquisition
7
 
5,201

 
(114
)
 
5,087

 

 

 

Customer agreements
1 - 7
 
154

 
(9
)
 
145

 

 

 

Third party licenses
3 - 5
 
11,520

 
(1,253
)
 
10,267

 
11,520

 
(70
)
 
11,450

Internally developed gaming software
1 - 5
 
13,976

 
(1,886
)
 
12,090

 
12,474

 
(108
)
 
12,366

Purchased software
1 - 5
 
6,609

 
(455
)
 
6,154

 
2,076

 
(18
)
 
2,058

 
 
 
$
110,507

 
$
(8,326
)
 
$
102,181

 
$
99,117

 
$
(453
)
 
$
98,664

 
The above amounts as of June 30, 2014 and December 31, 2013, include net fair value adjustments recorded as part of purchase accounting that increased the aggregate carrying value of intangible assets and resulted in the recognition of $60.4 million in goodwill as of the Closing Date that was further adjusted to $63.8 million as of June 30, 2014 (see Note 3).
The Company recognized an additional $12.4 million in goodwill as a result of the acquisition of C2 Gaming.
Upon the application of purchase accounting, on the Closing Date, the Company recognized $12.1 million in an indefinite life trade name related to the “American Gaming Systems” trade name and $0.8 million in a trade name related to the “Gambler’s Choice” trade name with a useful life of 7 years. Additionally, the Company recorded $60.1 million in customer agreements and relationships on the Closing Date as a result of the valuation. The Company reviewed the terms of the agreements and the historical relationship with their existing customers and determined a useful life of 7 years.
Upon the application of purchase accounting, in connection with the acquisition of C2 Gaming, the Company recognized $5.2 million in customer relationships and $4.3 million in purchased software on May 6, 2014.
Intangibles are amortized over the respective useful lives of the assets ranging from one to seven years. Amortization expense related to intangibles, inclusive of accretion of contract rights under development agreements and customer agreements, was $4.2 million and $4.1 million for the three months ended June 30, 2014 and 2013, respectively, and $7.9 million and $8.9 million for the six months ended June 30, 2014 and 2013, respectively. Included in depreciation and amortization expense is amortization of internally developed software of $1.0 million and $0.7 million for the three months ended June 30, 2014 and 2013, respectively and $1.8 million and $1.7 million for the six months ended June 30, 2014 and 2013, respectively.
Management reviews intangible assets for impairment whenever events or changes in circumstances indicate that the carrying amount of an asset may not be recoverable. No triggering events were identified for the six months ended June 30, 2014.