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Revenues
6 Months Ended
Jul. 29, 2023
Revenues  
Revenues

Note 3    Revenues

Disaggregation of Revenues

The following table disaggregates revenue by segment and major source for the periods ended July 29, 2023 and July 30, 2022:

Thirteen Weeks Ended July 29, 2023

Eliminations and

($ thousands)

    

Famous Footwear

    

Brand Portfolio

    

Other

    

Total

Retail stores

$

368,445

$

16,759

$

$

385,204

E-commerce - Company websites (1)

 

45,103

 

53,453

 

 

98,556

E-commerce - wholesale drop-ship (1)

 

 

28,616

 

(1,132)

 

27,484

Total direct-to-consumer sales

413,548

98,828

(1,132)

511,244

Wholesale - e-commerce (1)

 

 

54,578

 

 

54,578

Wholesale - landed

 

 

112,243

 

(18,446)

 

93,797

Wholesale - first cost

 

 

31,659

 

 

31,659

Licensing and royalty

 

578

 

3,551

 

 

4,129

Other (2)

 

112

 

14

 

 

126

Net sales

$

414,238

$

300,873

$

(19,578)

$

695,533

    

Thirteen Weeks Ended July 30, 2022

Eliminations and

($ thousands)

    

Famous Footwear

    

Brand Portfolio

    

Other

    

Total

Retail stores

$

385,610

$

14,344

$

$

399,954

E-commerce - Company websites (1)

 

50,116

 

49,527

 

 

99,643

E-commerce - wholesale drop-ship (1)

33,903

(907)

32,996

Total direct-to-consumer sales

435,726

97,774

(907)

532,593

Wholesale - e-commerce (1)

 

 

49,539

 

 

49,539

Wholesale - landed

 

 

131,056

 

(21,198)

 

109,858

Wholesale - first cost

 

 

41,705

 

 

41,705

Licensing and royalty

 

515

 

3,969

 

 

4,484

Other (2)

 

134

 

17

 

 

151

Net sales

$

436,375

$

324,060

$

(22,105)

$

738,330

Twenty-Six Weeks Ended July 29, 2023

Eliminations and

($ thousands)

    

Famous Footwear

    

Brand Portfolio

    

Other

    

Total

Retail stores

$

676,684

$

33,197

$

$

709,881

E-commerce - Company websites (1)

 

85,309

 

106,884

 

 

192,193

E-commerce - wholesale drop-ship (1)

 

 

63,414

 

(2,400)

 

61,014

Total direct-to-consumer sales

761,993

203,495

(2,400)

963,088

Wholesale - e-commerce (1)

 

 

109,557

 

 

109,557

Wholesale - landed

 

 

255,139

 

(29,118)

 

226,021

Wholesale - first cost

 

 

51,608

 

 

51,608

Licensing and royalty

 

1,163

 

6,566

 

 

7,729

Other (2)

 

240

 

24

 

 

264

Net sales

$

763,396

$

626,389

$

(31,518)

$

1,358,267

Twenty-Six Weeks Ended July 30, 2022

Eliminations and

($ thousands)

    

Famous Footwear

    

Brand Portfolio

    

Other

    

Total

Retail stores

$

717,598

$

28,561

$

$

746,159

E-commerce - Company websites (1)

 

102,054

 

102,025

 

 

204,079

E-commerce - wholesale drop-ship (1)

 

 

65,676

 

(1,905)

 

63,771

Total direct-to-consumer sales

819,652

196,262

(1,905)

1,014,009

Wholesale - e-commerce (1)

 

 

108,459

 

 

108,459

Wholesale - landed

 

 

306,383

 

(35,327)

 

271,056

Wholesale - first cost

 

 

71,781

 

 

71,781

Licensing and royalty

 

937

 

6,875

 

 

7,812

Other (2)

 

288

 

40

 

 

328

Net sales

$

820,877

$

689,800

$

(37,232)

$

1,473,445

(1)Collectively referred to as "e-commerce" in the narrative below
(2)Includes breakage revenue from unredeemed gift cards

Retail stores

The Company generates revenue from retail sales where control is transferred and revenue is recognized at the point of sale.  Retail sales are recorded net of estimated returns and exclude sales tax.  The Company records a returns reserve and a corresponding return asset for expected returns of merchandise.

Retail sales to members of the Company’s loyalty programs, including the Famously You Rewards program, include two performance obligations: the sale of merchandise and the delivery of points that may be redeemed for future purchases.  The transaction price is allocated to the separate performance obligations based on the relative stand-alone selling price.  The stand-alone selling price for the points is estimated using the retail value of the merchandise earned, adjusted for estimated breakage based upon historical redemption patterns.  The revenue associated with the initial merchandise purchased is recognized immediately and the value assigned to the points is deferred until the points are redeemed, forfeited or expired.

E-commerce

The Company generates revenue from sales on websites maintained by the Company that are shipped from the Company’s distribution centers or retail stores directly to the consumer, or picked up directly by the consumer from the Company’s stores (“e-commerce – Company websites”); sales from the Company’s wholesale customers’ websites that are fulfilled on a drop-ship basis (“e-commerce – wholesale drop ship”); and other e-commerce sales (“wholesale – e-commerce”), collectively referred to as "e-commerce".  The Company transfers control and recognizes revenue for merchandise sold that is shipped directly to an individual consumer upon delivery to the consumer.

Landed wholesale

Landed sales are wholesale sales in which the Company obtains title to the footwear from the overseas suppliers and maintains title until the merchandise clears United States customs.  The merchandise is shipped directly to the customer from the Company’s warehouses.  Many customers purchasing footwear on a landed basis arrange their own transportation of merchandise and, with limited exceptions, control is transferred at the time of shipment.  Landed sales generally carry a higher profit rate than first-cost wholesale sales as a result of the brand equity associated with the product along with the additional customs, warehousing and logistics services provided to customers and the risks associated with inventory ownership.

First-cost wholesale

First-cost sales are wholesale sales in which the Company purchases merchandise from an international factory that manufactures the product and subsequently sells to a customer at an overseas port. Many of the customers then import this product into the United States.  Revenue is recognized at the time the merchandise is delivered to the customer’s designated freight forwarder and control is transferred to the customer.

Licensing and royalty

The Company has license agreements with third parties allowing them to sell the Company’s branded product, or other merchandise that uses the Company’s owned or licensed brand names. These license agreements provide the licensee access to the Company’s symbolic

intellectual property, and revenue is therefore recognized over the license term. For royalty contracts that do not have guaranteed minimums, the Company recognizes revenue as the licensee’s sales occur. For royalty contracts that have guaranteed minimums, revenue for the guaranteed minimum is recognized on a straight-line basis during the term, until such time that the cumulative royalties exceed the total minimum guarantee. Up-front payments are recognized over the contractual term to which the guaranteed minimum relates.

The Company also licenses its Famous Footwear trade name and logo to a third-party financial institution to offer Famous Footwear-branded credit cards to its consumers.  The Company receives royalties based upon cardholder spending, which is recognized as licensing revenue at the time the credit card is used.    

Contract Balances

Revenue is recorded at the transaction price, net of estimates for variable consideration for which reserves are established, including returns, allowances and discounts. Variable consideration is estimated using the expected value method and given the large number of contracts with similar characteristics, the portfolio approach is applied to determine the variable consideration for each revenue stream. Reserves for projected returns are based on historical patterns and current expectations.

Information about significant contract balances from contracts with customers is as follows:

($ thousands)

    

July 29, 2023

    

July 30, 2022

    

January 28, 2023

    

Customer allowances and discounts

$

19,699

$

19,357

$

21,917

Loyalty programs liability

 

16,621

 

17,492

 

17,732

Returns reserve

 

11,933

 

13,172

 

12,038

Gift card liability

 

5,774

 

5,987

 

6,659

Changes in contract balances with customers generally reflect differences in relative sales volume for the periods presented.  In addition, during the twenty-six weeks ended July 29, 2023, the loyalty programs liability increased $22.7 million due to points and material rights earned on purchases and decreased $23.8 million due to expirations and redemptions.  During the twenty-six weeks ended July 30, 2022, the loyalty programs liability increased $24.5 million due to points and material rights earned on purchases and decreased $25.8 million due to expirations and redemptions.  The liability for loyalty programs is presented within other accrued expenses when earned and is generally expected to be recognized as revenue within one year.  The gift card liability is established upon the sale of a gift card and revenue is recognized either upon redemption of the gift card by the consumer or based upon the gift card breakage rate, which is generally within the 24-month period following the sale of the gift card.

The following table summarizes the activity in the Company’s allowance for expected credit losses during the twenty-six weeks ended July 29, 2023 and July 30, 2022:

Twenty-Six Weeks Ended

($ thousands)

    

July 29, 2023

July 30, 2022

Balance, beginning of period

$

8,903

$

9,601

Adjustment to expected credit losses

840

(1,004)

Uncollectible accounts written off, net of recoveries

145

(209)

Balance, end of period

$

9,888

$

8,388