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Revenue from Contracts with Customers
3 Months Ended
Mar. 31, 2022
Revenue From Contract With Customer [Abstract]  
Revenue from Contracts with Customers

2. Revenue from Contracts with Customers

Disaggregation of Revenue

The following table presents our revenue disaggregated by platform (in millions):

 

 

 

Three Months Ended March 31,

 

 

 

2022

 

 

2021

 

Online game:

 

 

 

 

 

 

 

 

Mobile

 

$

519.8

 

 

$

538.7

 

Other(1)

 

 

17.9

 

 

 

18.3

 

Online game total

 

$

537.7

 

 

$

557.0

 

Advertising and other:

 

 

 

 

 

 

 

 

Mobile

 

$

152.4

 

 

$

122.1

 

Other(1)

 

 

1.1

 

 

 

1.2

 

Advertising and other total

 

$

153.5

 

 

$

123.3

 

Total revenue

 

$

691.2

 

 

$

680.3

 

 

 

(1)

Includes web revenue for online game and web advertising revenue and other revenue for advertising and other

 

The following table presents our revenue disaggregated based on the geographic location of our payers (in millions):

 

 

 

Three Months Ended March 31,

 

 

 

2022

 

 

2021

 

United States

 

$

422.9

 

 

$

412.0

 

All other countries(1)

 

 

268.3

 

 

 

268.3

 

Total revenue

 

$

691.2

 

 

$

680.3

 

 

 

(1)

No foreign country exceeded 10% of our total revenue for any periods presented.

The estimated weighted average playing period of payers was ten months for the three months ended March 31, 2022 and 2021.  

 

During the three months ended March 31, 2022, we deferred recognition of $6.8 million of online game revenue due to changes in our estimated average playing period of payers that required adjusting the recognition period of deferred revenue generated in prior periods. During the three months ended March 31, 2021, we accelerated the recognition of $1.9 million of online game revenue from changes in our estimated average playing period of payers that required adjusting the recognition period of deferred revenue generated in prior periods.

Contract Balances

We receive payments from our customers based on the payment terms established in our contracts. Payments for online game revenue are required at time of purchase, are non-refundable and relate to non-cancellable contracts that specify our performance obligations. Such payments are initially recorded to deferred revenue and are recognized into revenue as we satisfy our performance obligations. Further, payments made by our players are collected by payment processors and remitted to us generally within 45 days of invoicing. Our right to the payments collected on our behalf is unconditional and therefore recorded as accounts receivable, net of the associated payment processing fees.

Payments for advertising arrangements, including advertising transactions generated through our demand side and supply side software platform, are due based on the contractually stated payment terms. The contract terms generally require payment within 30 to 60 days subsequent to the end of the month. Our right to payment from the customer is unconditional and therefore recorded as accounts receivable.  Payments due to publishers are recorded as other current liabilities.   

During the three months ended March 31, 2022, we recognized $391.9 million of revenue that was included in the current deferred revenue balance on December 31, 2021.

The decrease in accounts receivable, net during the three months ended March 31, 2022 was primarily driven by cash collections of current period and previously due amounts exceeding sales on account during the period. The decrease in deferred revenue during the three months ended March 31, 2022 was primarily driven by revenue recognized from the satisfaction of our performance obligations exceeding the sale of virtual items during the period.

Unsatisfied Performance Obligations

Substantially all of our unsatisfied performance obligations relate to contracts with an original expected length of one year or less.