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&lt;p style="MARGIN-TOP: 12px; MARGIN-BOTTOM: 0px"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;NOTE&amp;#xA0;1&amp;#xA0;&amp;#x2014;&amp;#xA0;THE COMPANY AND SUMMARY OF
SIGNIFICANT ACCOUNTING POLICIES&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;!-- xbrl,body --&gt;
&lt;p style="MARGIN-TOP: 6px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;The
Company&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Glu Mobile Inc.
(the &amp;#x201C;Company&amp;#x201D; or &amp;#x201C;Glu&amp;#x201D;) was incorporated
in Nevada in May 2001 and reincorporated in the state of Delaware
in March 2007. The Company develops and publishes a portfolio of
action/adventure and casual games designed to appeal to a broad
cross section of the users of smartphones and tablet devices who
purchase our games through direct-to-consumer digital storefronts,
such as the Apple App Store, Google Play store, Amazon Appstore and
others (&amp;#x201C;Digital Storefronts&amp;#x201D;). The Company creates
games based on its own original intellectual property, as well as
third-party licensed brands.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company has
incurred recurring losses from operations since inception and had
an accumulated deficit of $232,302 as of December&amp;#xA0;31, 2012.
For the year ended December&amp;#xA0;31, 2012, the Company incurred a
net loss of $20,459. The Company may incur additional losses and
negative cash flows in the future. Failure to generate sufficient
revenues, reduce spending or raise additional capital could
adversely affect the Company&amp;#x2019;s ability to achieve its
intended business objectives.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Basis of
Presentation&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The
Company&amp;#x2019;s consolidated financial statements have been
prepared in accordance with accounting principles generally
accepted in the United States.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Basis of
Consolidation&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The
consolidated financial statements include the accounts of the
Company and its wholly owned subsidiaries. All material
intercompany balances and transactions have been
eliminated.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Use of
Estimates&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The preparation
of financial statements and related disclosures in conformity with
U.S.&amp;#xA0;generally accepted accounting principles (&amp;#x201C;U.S.
GAAP&amp;#x201D;) requires the Company&amp;#x2019;s management to make
judgments, assumptions and estimates that affect the amounts
reported in its consolidated financial statements and accompanying
notes. Management bases its estimates on historical experience and
on various other assumptions it believes to be reasonable under the
circumstances, the results of which form the basis for making
judgments about the carrying values of assets and liabilities.
Significant estimates and assumptions reflected in the financial
statements include, but are not limited to, the estimated lives
that we use for revenue recognition, the allowance for doubtful
accounts, useful lives of property and equipment and intangible
assets, accrued liabilities, income taxes, fair value of stock
awards issued and contingent consideration issued to Blammo
shareholders, accounting for business combinations, and evaluating
goodwill and long-lived assets for impairment. Actual results may
differ from these estimates and these differences may be
material.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Revenue
Recognition&amp;#x2014;Restated&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
generates revenues through the sale of games on traditional feature
phones and smartphones and tablets, such as Apple&amp;#x2019;s iPhone
and iPad and other mobile devices utilizing Google&amp;#x2019;s Android
operating system. Feature phone games are distributed primarily
through wireless carriers and smartphone games are distributed
primarily through Digital Storefronts.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;i&gt;Smartphone
revenue&lt;/i&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
distributes its games for smartphones and tablets to the end
customer through Digital Storefronts. Within these Digital
Storefronts, users can download the Company&amp;#x2019;s free-to-play
games and pay to acquire virtual currency which can be redeemed in
the game for virtual goods. The Company recognizes revenue, when
persuasive evidence of an arrangement exists, the service has been
provided to the user, the price paid by the user is fixed or
determinable, and collectability is reasonably assured. Determining
whether and when some of these criteria have been satisfied
requires judgments that may have a significant impact on the timing
and amount of revenue the Company reports in each period. For the
purposes of determining when the service has been provided to the
player, the Company has determined that an implied obligation
exists to the paying user to continue displaying the purchased
virtual goods within the game over the estimated average playing
period of paying players for the game, which represents the
Company&amp;#x2019;s best estimate of the estimated average life of
virtual goods.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; MARGIN-BOTTOM: 0px; FONT-SIZE: 1px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; TEXT-INDENT: 4%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
sells both consumable and durable virtual goods and receives
reports from the Digital Storefronts, which breakdown the various
purchases made from their games over a given time period. The
Company reviews these reports to determine on a per-item basis
whether the purchase was a consumable virtual good or a durable
virtual good. Consumable goods are items consumed at a
predetermined time or otherwise have limitations on repeated use,
while durable goods are items accessible to the user over an
extended period of time. The Company&amp;#x2019;s revenues from
consumable virtual goods have been immaterial over the previous two
years and are one-time actions that can be purchased directly by
the player through the Digital Storefront. The Company recognizes
the revenues from these items immediately, since it believes that
the delivery obligation has been met and there are no further
implicit or explicit performance obligations related to the
purchase of that consumable virtual good. Revenues from durable
virtual goods are generated through the purchase of virtual coins
by users through a Digital Storefront. Players convert the virtual
coins within the game to durable virtual goods such as weapons,
armor or other accessories to enhance their game-playing
experience. The durable virtual goods remain in the game for as
long as the player continues to play. The Company believes this
represents an implied service obligation, and accordingly,
recognizes the revenues from the purchase of these durable virtual
goods over the estimated average playing period of paying users.
Based on the Company&amp;#x2019;s analysis, the estimated weighted
average useful life of a paying user is approximately three months,
and this estimate has been consistent since the Company&amp;#x2019;s
initial analysis. If a new game is launched and only a limited
period of paying player data is available, then the Company also
considers other qualitative factors, such as the playing patterns
for paying users for other games with similar characteristics.
While the Company believes its estimates to be reasonable based on
available game player information, it may revise such estimates in
the future as the games&amp;#x2019; operation periods change. Any
adjustments arising from changes in the estimates of the lives of
these virtual goods would be applied prospectively on the basis
that such changes are caused by new information indicating a change
in game player behavior patterns. Any changes in the
Company&amp;#x2019;s estimates of useful lives of these virtual goods
may result in revenues being recognized on a basis different from
prior periods&amp;#x2019; and may cause its operating results to
fluctuate.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
also has relationships with certain advertising service providers
for advertisements within smartphone games and revenue from these
advertising providers is generated through impressions,
clickthroughs, banner ads and offers. Revenue is recognized as
advertisements are delivered, an executed contract exists, the
price is fixed or determinable and collectability has been
reasonably assured. Delivery generally occurs when the
advertisement has been displayed or the offer has been completed by
the user. Certain offer advertisements that result in the user
receiving virtual currency for redemption within a game are
deferred and recognized over the average playing period of paying
users.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;i&gt;Feature
phone revenue&lt;/i&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The
Company&amp;#x2019;s feature phone revenues are derived primarily by
licensing software products in the form of mobile games. The
Company distributes its products primarily through mobile
telecommunications service providers (&amp;#x201C;carriers&amp;#x201D;),
which market the games to end users. License fees are usually
billed by the carrier upon download of the game by the end user and
are generally billed monthly. Revenues are recognized from the
Company&amp;#x2019;s games when persuasive evidence of an arrangement
exists, the game has been delivered, the fee is fixed or
determinable, and the collection of the resulting receivable is
probable. Management considers a signed license agreement to be
evidence of an arrangement with a carrier and a
&amp;#x201C;clickwrap&amp;#x201D; agreement to be evidence of an arrangement
with an end user. For these licenses, the Company defines delivery
as the download of the game by the end user.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;i&gt;Other
estimates and judgments&lt;/i&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
estimates revenues from carriers and Digital Storefronts in the
current period when reasonable estimates of these amounts can be
made. Certain carriers and Digital Storefronts provide reliable
interim preliminary reporting and others report sales data within a
reasonable time frame following the end of each month, both of
which allow the Company to make reasonable estimates of revenues
and therefore to recognize revenues during the reporting period.
Determination of the appropriate amount of revenue recognized
involves judgments and estimates that the Company believes are
reasonable, but it is possible that actual results may differ from
the Company&amp;#x2019;s estimates. When the Company receives the final
reports, to the extent not received within a reasonable time frame
following the end of each month, the Company records any
differences between estimated revenues and actual revenues in the
reporting period when the Company determines the actual amounts.
Historically, the revenues on the final revenue report have not
differed by more than one half of 1% of the reported revenues for
the period, which the Company deemed to be immaterial.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;i&gt;Principal
Agent Considerations&lt;/i&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In accordance
with ASC 605-45, &lt;i&gt;Revenue Recognition: Principal Agent
Considerations,&lt;/i&gt; the Company evaluates its carrier and Digital
Storefront agreements in order to determine whether or not it is
acting as the principal or as an agent when selling its games,
which it considers in determining if revenue should be reported
gross or net. The Company primarily uses Digital Storefronts for
distributing its smartphone games, whereas carriers are used for
distribution of the Company&amp;#x2019;s feature phone games. Key
indicators that the Company evaluates to reach this determination
include:&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; FONT-SIZE: 6px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;table style="BORDER-COLLAPSE: collapse" border="0" cellspacing="0" cellpadding="0" width="100%"&gt;
&lt;tr&gt;
&lt;td width="9%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="3%" align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2022;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="1%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" align="left"&gt;
&lt;p align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;the terms and conditions of the Company&amp;#x2019;s contracts with
the carriers and the Digital Storefronts;&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; FONT-SIZE: 6px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;table style="BORDER-COLLAPSE: collapse" border="0" cellspacing="0" cellpadding="0" width="100%"&gt;
&lt;tr&gt;
&lt;td width="9%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="3%" align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2022;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="1%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" align="left"&gt;
&lt;p align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;the party responsible for billing and collecting fees from the
end-users, including the resolution of billing disputes;&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; FONT-SIZE: 6px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;table style="BORDER-COLLAPSE: collapse" border="0" cellspacing="0" cellpadding="0" width="100%"&gt;
&lt;tr&gt;
&lt;td width="9%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="3%" align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2022;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="1%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" align="left"&gt;
&lt;p align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;whether the Company is paid a fixed percentage of the
arrangement&amp;#x2019;s consideration or a fixed fee for each game or
transaction;&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; FONT-SIZE: 6px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;table style="BORDER-COLLAPSE: collapse" border="0" cellspacing="0" cellpadding="0" width="100%"&gt;
&lt;tr&gt;
&lt;td width="9%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="3%" align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2022;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="1%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" align="left"&gt;
&lt;p align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;the party which sets the pricing with the end-user, has the
credit risk and provides customer support; and&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; FONT-SIZE: 6px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;table style="BORDER-COLLAPSE: collapse" border="0" cellspacing="0" cellpadding="0" width="100%"&gt;
&lt;tr&gt;
&lt;td width="9%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="3%" align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2022;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" width="1%"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top" align="left"&gt;
&lt;p align="left"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;the party responsible for the fulfillment of the game and that
determines the specifications of the game.&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/table&gt;
&lt;p style="MARGIN-TOP: 12px; MARGIN-BOTTOM: 0px; FONT-SIZE: 1px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Based on the
evaluation of the above indicators, the Company determined that it
is generally acting as a principal and is the primary obligor to
end-users for smartphone games distributed through digital
storefronts and therefore recognizes revenue related to these
arrangements on a gross basis. For feature phone games, the Company
concluded that the carriers are the primary obligor and therefore
recognizes revenue for the amounts due from the carriers on a net
basis.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Deferred Platform
Commissions and Royalties&amp;#x2014;Restated&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Digital
Storefronts retain platform commissions and fees on each purchase
made by the paying players through the Digital Storefront. The
Company is also obligated to pay ongoing licensing fees in the form
of royalties related to the games developed based on intellectual
property licensed from third parties. Additionally, certain
smartphone games sold through digital storefronts require the
revenue to be deferred due to an implied obligation to the paying
player to continue displaying the purchased virtual goods within
the game over the estimated average playing period of paying
players for the game. As revenues from sales to paying players
through Digital Storefronts are deferred, the related direct and
incremental platform commissions and fees as well as third party
royalties are also deferred and reported in &amp;#x201C;Prepaid expenses
and other&amp;#x201D; on the consolidated balance sheets. The deferred
platform commissions and royalties are recognized in the
consolidated statements of operations in &amp;#x201C;Cost of
revenues&amp;#x201D; in the period in which the related sales are
recognized as revenues.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Cash and
Cash Equivalents&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
considers all investments purchased with an original or remaining
maturity of three months or less at the date of purchase to be cash
equivalents. The Company deposits cash and cash equivalents with
financial institutions that management believes are of high credit
quality. Deposits held with financial institutions often exceed the
amount of insurance on these deposits.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Concentration of Credit
Risk&amp;#x2014;Restated&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Financial
instruments that potentially subject the Company to a concentration
of credit risk consist of cash, cash equivalents and accounts
receivable.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
derives its accounts receivable from revenues earned from customers
or through Digital Storefronts located in the U.S.&amp;#xA0;and other
locations outside of the U.S.&amp;#xA0;The Company performs ongoing
credit evaluations of its customers&amp;#x2019; and the Digital
Storefronts&amp;#x2019; financial condition and, generally, requires no
collateral from its customers or the Digital Storefronts. The
Company bases its allowance for doubtful accounts on
management&amp;#x2019;s best estimate of the amount of probable credit
losses in the Company&amp;#x2019;s existing accounts receivable. The
Company reviews past due balances over a specified amount
individually for collectability on a monthly basis. It reviews all
other balances quarterly. The Company charges off accounts
receivable balances against the allowance when it determines that
the amount will not be recovered.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The following
table summarizes the revenues from customers or aggregate purchases
through Digital Storefronts in excess of 10% of the Company&amp;#x2019;s
revenues:&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; FONT-SIZE: 12px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;table style="BORDER-COLLAPSE: collapse" border="0" cellspacing="0" cellpadding="0" width="84%" align="center"&gt;
&lt;!-- Begin Table Head --&gt;
&lt;tr&gt;
&lt;td width="72%"&gt;&lt;/td&gt;
&lt;td valign="bottom" width="7%"&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td valign="bottom" width="7%"&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td valign="bottom" width="7%"&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;td&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td style="BORDER-BOTTOM: #000000 1px solid" valign="bottom" colspan="10" align="center"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="1"&gt;&lt;b&gt;Year Ended
December&amp;#xA0;31,&lt;/b&gt;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td style="BORDER-BOTTOM: #000000 1px solid" valign="bottom" colspan="2" align="center"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="1"&gt;&lt;b&gt;2012&lt;/b&gt;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td style="BORDER-BOTTOM: #000000 1px solid" valign="bottom" colspan="2" align="center"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="1"&gt;&lt;b&gt;2011&lt;/b&gt;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td style="BORDER-BOTTOM: #000000 1px solid" valign="bottom" colspan="2" align="center"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="1"&gt;&lt;b&gt;2010&lt;/b&gt;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" colspan="2" align="center"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="1"&gt;&lt;b&gt;(Restated)&lt;/b&gt;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" colspan="2" align="center"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="1"&gt;&lt;b&gt;(Restated)&lt;/b&gt;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" colspan="2" align="center"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="1"&gt;&lt;b&gt;(Revised)&lt;/b&gt;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- End Table Head --&gt;&lt;!-- Begin Table Body --&gt;
&lt;tr bgcolor="#CCEEFF"&gt;
&lt;td valign="top"&gt;
&lt;p style="TEXT-INDENT: -1em; MARGIN-LEFT: 1em"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Apple&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;41.3&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;%&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;26.5&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;%&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;10.7&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="top"&gt;
&lt;p style="TEXT-INDENT: -1em; MARGIN-LEFT: 1em"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Google&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;20.3&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2014;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2014;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr bgcolor="#CCEEFF"&gt;
&lt;td valign="top"&gt;
&lt;p style="TEXT-INDENT: -1em; MARGIN-LEFT: 1em"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Tapjoy&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;10.7&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;11.6&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2014;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="top"&gt;
&lt;p style="TEXT-INDENT: -1em; MARGIN-LEFT: 1em"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Verizon Wireless&lt;/font&gt;&lt;/p&gt;
&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2014;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#x2014;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" align="right"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;14.7&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom" nowrap="nowrap"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- End Table Body --&gt;&lt;/table&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;At
December&amp;#xA0;31, 2012, Apple accounted for 44.3%, Medium
Entertainment (PlayHaven) accounted for 13.2% and Google accounted
for 10.8% of total accounts receivable. At December&amp;#xA0;31, 2011,
Apple accounted for 26.6%, Tapjoy accounted for 18.0%,
Telecomunicaciones Movilnet accounted for 11.7% and Google
accounted for 10.3% of total accounts receivable.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Fair
Value&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
accounts for fair value in accordance with ASC 820, &lt;i&gt;Fair Value
Measurements and Disclosures&lt;/i&gt; (&amp;#x201C;ASC 820&amp;#x201D;). Fair
value is defined under ASC 820 as the exchange price that would be
received for an asset or paid to transfer a liability (an exit
price) in the principal or most advantageous market for the asset
or liability in an orderly transaction between market participants
on the measurement date. Valuation techniques used to measure fair
value under ASC 820 must maximize the use of observable inputs and
minimize the use of unobservable inputs. The Company uses a three
tier hierarchy, which prioritizes the inputs used in measuring fair
value as follows:&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;Level 1&lt;/b&gt;
- Quoted prices in active markets for identical assets or
liabilities.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; MARGIN-BOTTOM: 0px; FONT-SIZE: 1px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; TEXT-INDENT: 4%; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 4%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;Level 2&lt;/b&gt;
- Inputs other than Level 1 that are observable, either directly or
indirectly, such as quoted prices for similar assets or
liabilities; quoted prices in markets that are not active; or other
inputs that are observable or can be corroborated by observable
market data for substantially the full term of the assets or
liabilities.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 4%; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 4%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;Level 3&lt;/b&gt;
- Unobservable inputs that are supported by little or no market
activity and that are significant to the fair value of the assets
or liabilities.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The first two
levels in the hierarchy are considered observable inputs and the
last is considered unobservable. The Company&amp;#x2019;s cash and
investment instruments are classified within Level 1 of the fair
value hierarchy because they are valued using quoted market prices,
broker or dealer quotations, or alternative pricing sources with
reasonable levels of price transparency. Level 3 liabilities
consist of acquisition-related non-current liabilities for
contingent consideration (i.e., earnouts). Please refer to Note 4
for further details.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Prepaid
or Guaranteed Licensor Royalties&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The
Company&amp;#x2019;s royalty expenses consist of fees that it pays to
branded content owners for the use of their intellectual property,
including trademarks and copyrights, in the development of the
Company&amp;#x2019;s games. Royalty-based obligations are either paid in
advance and capitalized on the balance sheet as prepaid royalties
or accrued as incurred and subsequently paid. These royalty-based
obligations are expensed to cost of revenues at the greater of the
revenues derived from the relevant game multiplied by the
applicable contractual rate or an effective royalty rate based on
expected net product sales. Advanced license payments that are not
recoupable against future royalties are capitalized and amortized
over the lesser of the estimated life of the branded title or the
term of the license agreement.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The
Company&amp;#x2019;s contracts with some licensors include minimum
guaranteed royalty payments, which are payable regardless of the
ultimate volume of sales to end users. In accordance with ASC
460-10-15, &lt;i&gt;Guarantees&lt;/i&gt; (&amp;#x201C;ASC 460&amp;#x201D;), the Company
recorded a minimum guaranteed liability of zero and approximately
$300 as of December&amp;#xA0;31, 2012 and 2011, respectively. When no
significant performance remains with the licensor, the Company
initially records each of these guarantees as an asset and as a
liability at the contractual amount. The Company believes that the
contractual amount represents the fair value of the liability. When
significant performance remains with the licensor, the Company
records royalty payments as an asset when actually paid and as a
liability when incurred, rather than upon execution of the
contract. The Company classifies minimum royalty payment
obligations as current liabilities to the extent they are
contractually due within the next twelve months.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Each quarter,
the Company evaluates the realization of its royalties as well as
any unrecognized guarantees not yet paid to determine amounts that
it deems unlikely to be realized through product sales. The Company
uses estimates of revenues, cash flows and net margins to evaluate
the future realization of prepaid royalties and guarantees. This
evaluation considers multiple factors, including the term of the
agreement, forecasted demand, game life cycle status, game
development plans, and current and anticipated sales levels, as
well as other qualitative factors such as the success of similar
games and similar genres on mobile devices for the Company and its
competitors and/or other game platforms (e.g., consoles, personal
computers and Internet) utilizing the intellectual property and
whether there are any future planned theatrical releases or
television series based on the intellectual property. To the extent
that this evaluation indicates that the remaining prepaid and
guaranteed royalty payments are not recoverable, the Company
records an impairment charge to cost of revenues in the period that
impairment is indicated. The Company had no impairment charges in
2012. The Company recorded impairment charges to cost of revenues
of $531 and $663 during the years ended December&amp;#xA0;31, 2011and
2010, respectively.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Goodwill
and Intangible Assets&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In accordance
with ASC 350, &lt;i&gt;Intangibles-Goodwill and Other&lt;/i&gt;
(&amp;#x201C;ASC&amp;#xA0;350&amp;#x201D;), the Company&amp;#x2019;s goodwill is not
amortized but is tested for impairment on an annual basis or
whenever events or changes in circumstances indicate that the
carrying amount of these assets may not be recoverable. Under ASC
350, the Company performs the annual impairment review of its
goodwill balance as of September&amp;#xA0;30. This impairment review
involves a multiple-step process as follows:&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Step &amp;#x2014;
0&amp;#xA0;Under new accounting guidance adopted for 2011, the Company
evaluates qualitative factors and overall financial performance to
determine whether it is necessary to perform the first step of the
two-step goodwill test. This step is referred to as &amp;#x201C;Step
0.&amp;#x201D; Step 0 involves, among other qualitative factors,
weighing the relative impact of factors that are specific to the
reporting unit as well as industry and macroeconomic factors. After
assessing those various factors, if it is determined that it is
more likely than not that the fair value of a reporting unit is
less than its carrying amount, then the entity will need to proceed
to the first step of the two-step goodwill impairment
test.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Step &amp;#x2014;
1&amp;#xA0;The Company compares the fair value of each of its reporting
units to the carrying value including goodwill of that unit. For
each reporting unit where the carrying value, including goodwill,
exceeds the unit&amp;#x2019;s fair value, the Company moves on to step
2. If a unit&amp;#x2019;s fair value exceeds the carrying value, no
further work is performed and no impairment charge is
necessary.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; MARGIN-BOTTOM: 0px; FONT-SIZE: 1px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Step &amp;#x2014;
2&amp;#xA0;The Company performs an allocation of the fair value of the
reporting unit to its identifiable tangible and intangible assets
(other than goodwill) and liabilities. This allows the Company to
derive an implied fair value for the unit&amp;#x2019;s goodwill. The
Company then compares the implied fair value of the reporting
unit&amp;#x2019;s goodwill with the carrying value of the unit&amp;#x2019;s
goodwill. If the carrying amount of the unit&amp;#x2019;s goodwill is
greater than the implied fair value of its goodwill, an impairment
charge would be recognized for the excess.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In 2012, the
Company concluded that a portion of the goodwill attributed to the
APAC reporting unit was impaired and recorded a $3,613 impairment
charge. In 2011 and 2010, the Company did not record any goodwill
impairment charges as the fair values of the reporting units
exceeded their respective carrying values.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Purchased
intangible assets with finite lives are amortized using the
straight-line method over their useful lives ranging from one to
nine years and are reviewed for impairment in accordance with ASC
360, &lt;i&gt;Property, Plant and Equipment&lt;/i&gt; (&amp;#x201C;ASC
360&amp;#x201D;).&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Long-Lived Assets&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
evaluates its long-lived assets, including property and equipment
and intangible assets with finite lives, for impairment whenever
events or changes in circumstances indicate that the carrying value
of these assets may not be recoverable in accordance with ASC 360.
Factors considered important that could result in an impairment
review include significant underperformance relative to expected
historical or projected future operating results, significant
changes in the manner of use of acquired assets, significant
negative industry or economic trends, and a significant decline in
the Company&amp;#x2019;s stock price for a sustained period of time. The
Company recognizes impairment based on the difference between the
fair value of the asset and its carrying value. Fair value is
generally measured based on either quoted market prices, if
available, or a discounted cash flow analysis.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Property
and Equipment&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
states property and equipment at cost.&amp;#xA0;The Company computes
depreciation or amortization using the straight-line method over
the estimated useful lives of the respective assets or, in the case
of leasehold improvements, the lease term of the respective assets,
whichever is shorter.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The
depreciation and amortization periods for the Company&amp;#x2019;s
property and equipment are as follows:&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; FONT-SIZE: 12px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;table style="BORDER-COLLAPSE: collapse" border="0" cellspacing="0" cellpadding="0" width="84%" align="center"&gt;
&lt;!-- Begin Table Head --&gt;
&lt;tr&gt;
&lt;td width="51%"&gt;&lt;/td&gt;
&lt;td valign="bottom" width="2%"&gt;&lt;/td&gt;
&lt;td width="47%"&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- End Table Head --&gt;&lt;!-- Begin Table Body --&gt;
&lt;tr&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Computer equipment&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Three years&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Computer software&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Three years&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Furniture and fixtures&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Three years&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;tr&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Leasehold improvements&lt;/font&gt;&lt;/td&gt;
&lt;td valign="bottom"&gt;&lt;font size="1"&gt;&amp;#xA0;&amp;#xA0;&lt;/font&gt;&lt;/td&gt;
&lt;td valign="top"&gt;&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Shorter of the estimated useful life or remaining term of
lease&lt;/font&gt;&lt;/td&gt;
&lt;/tr&gt;
&lt;!-- End Table Body --&gt;&lt;/table&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Research
and Development Costs&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
charges costs related to research, design and development of
products to research and development expense as incurred. The types
of costs included in research and development expenses include
salaries, contractor fees and allocated facilities
costs.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Software
Development Costs&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 4%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
applies the principles of ASC 985-20, &lt;i&gt;Software-Costs of Computer
Software to Be Sold, Leased, or Otherwise Marketed&lt;/i&gt; (&amp;#x201C;ASC
985-20&amp;#x201D;). ASC 985-20 requires that software development costs
incurred in conjunction with product development be charged to
research and development expense until technological feasibility is
established. Thereafter, until the product is released for sale,
software development costs must be capitalized and reported at the
lower of unamortized cost or net realizable value of the related
product. The Company has adopted the &amp;#x201C;tested working
model&amp;#x201D; approach to establishing technological feasibility for
its games. Under this approach, the Company does not consider a
game in development to have passed the technological feasibility
milestone until the Company has completed a model of the game that
contains essentially all the functionality and features of the
final game and has tested the model to ensure that it works as
expected. To date, the Company has not incurred significant costs
between the establishment of technological feasibility and the
release of a game for sale; thus, the Company has expensed all
software development costs as incurred. The Company considers the
following factors in determining whether costs can be capitalized:
the emerging nature of the mobile game market; the lack of
pre-orders or sales history for its games; the uncertainty
regarding a game&amp;#x2019;s revenue-generating potential; and its
historical practice of canceling games at any stage of the
development process.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; FONT-SIZE: 1px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Internal
Use Software&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
recognizes internal use software development costs in accordance
with ASC 350-40, &lt;i&gt;Intangibles-Goodwill and Other-Internal Use
Software&lt;/i&gt; (&amp;#x201C;ASC 350-40&amp;#x201D;). Thus, the Company
capitalizes software development costs, including costs incurred to
purchase third-party software, beginning when it determines certain
factors are present including, among others, that technology exists
to achieve the performance requirements and/or buy versus internal
development decisions have been made. The Company capitalized
certain internal use software costs totaling approximately $1,598,
$1,787 and $117 during the years ended December&amp;#xA0;31, 2012, 2011
and 2010, respectively. The estimated useful life of costs
capitalized is generally three years. During the years ended
December&amp;#xA0;31, 2012, 2011 and 2010, the amortization of
capitalized software costs totaled approximately $1,014, $507 and
$262, respectively. Capitalized internal use software development
costs are included in property and equipment, net.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Income
Taxes&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
accounts for income taxes in accordance with ASC 740, &lt;i&gt;Income
Taxes&lt;/i&gt; (&amp;#x201C;ASC&amp;#xA0;740&amp;#x201D;), which requires recognition
of deferred tax assets and liabilities for the expected future tax
consequences of events that have been included in its financial
statements or tax returns. Under ASC 740, the Company determines
deferred tax assets and liabilities based on the temporary
difference between the financial statement and tax bases of assets
and liabilities using the enacted tax rates in effect for the year
in which it expects the differences to reverse. The Company
establishes valuation allowances when necessary to reduce deferred
tax assets to the amount it expects to realize.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
accounts for uncertain tax positions in accordance with ASC 740,
which requires companies to adjust their financial statements to
reflect only those tax positions that are more-likely-than-not to
be sustained. ASC 740 prescribes a comprehensive model for the
financial statement recognition, measurement, presentation and
disclosure of uncertain tax positions taken or expected to be taken
in income tax returns. The Company&amp;#x2019;s policy is to recognize
interest and penalties related to unrecognized tax benefits in
income tax expense.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Restructuring&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
accounts for costs associated with employee terminations and other
exit activities in accordance with ASC 420, &lt;i&gt;Exit or Disposal
Cost Obligations&lt;/i&gt; (&amp;#x201C;ASC 420&amp;#x201D;). The Company records
employee termination benefits as an operating expense when it
communicates the benefit arrangement to the employee and it
requires no significant future services, other than a minimum
retention period, from the employee to earn the termination
benefits. In addition, termination benefits related to
international employees are recognized when the amount of such
termination benefits becomes estimable and payment is
probable.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Stock-Based Compensation&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
applies the fair value provisions of ASC 718, &lt;i&gt;Compensation-Stock
Compensation&lt;/i&gt; (&amp;#x201C;ASC&amp;#xA0;718&amp;#x201D;). ASC 718 requires the
recognition of compensation expense, using a fair-value based
method, for costs related to all share-based payments including
stock options. ASC 718 requires companies to estimate the fair
value of share-based payment awards on the grant date using an
option pricing model. The fair value of stock options and stock
purchase rights granted pursuant to the Company&amp;#x2019;s equity
incentive plans and 2007 Employee Stock Purchase Plan
(&amp;#x201C;ESPP&amp;#x201D;), respectively, is determined using the
Black-Scholes valuation model. The determination of fair value is
affected by the stock price, as well as assumptions regarding
subjective and complex variables such as expected employee exercise
behavior and expected stock price volatility over the expected term
of the award. Generally, these assumptions are based on historical
information and judgment is required to determine if historical
trends may be indicators of future outcomes. Employee stock-based
compensation expense is calculated based on awards ultimately
expected to vest and is reduced for estimated forfeitures.
Forfeitures are revised, if necessary, in subsequent periods if
actual forfeitures differ from those estimates and an adjustment to
stock-based compensation expense will be recognized at that time.
Changes to the assumptions used in the Black-Scholes option
valuation calculation and the forfeiture rate, as well as future
equity granted or assumed through acquisitions could significantly
impact the compensation expense the Company recognizes.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company has
elected to use the &amp;#x201C;with and without&amp;#x201D; approach as
described in determining the order in which tax attributes are
utilized. As a result, the Company will only recognize a tax
benefit from stock-based awards in additional paid-in capital if an
incremental tax benefit is realized after all other tax attributes
currently available to the Company have been utilized. In addition,
the Company has elected to account for the indirect effects of
stock-based awards on other tax attributes, such as the research
tax credit, through its statement of operations.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
accounts for equity instruments issued to non-employees in
accordance with the provisions of ASC 718 and ASC
505-50.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Advertising Expenses&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
expenses the production costs of advertising, including direct
response advertising, the first time the advertising takes place.
Advertising expense was $12,124, $6,114 and $3,184 in the years
ended December&amp;#xA0;31, 2012, 2011 and 2010,
respectively.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; FONT-SIZE: 1px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Comprehensive Income/(Loss)&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Comprehensive
income/(loss) consists of two components, net loss and other
comprehensive income/(loss). Other comprehensive income/(loss)
refers to revenues, expenses, gains and losses that under GAAP are
recorded as an element of stockholders&amp;#x2019; equity but are
excluded from net income/(loss). The Company&amp;#x2019;s other
comprehensive income/(loss) included only of foreign currency
translation adjustments from those subsidiaries not using the U.S.
dollar as their functional currency.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Foreign
Currency Translation&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In preparing
its consolidated financial statements, the Company translated the
financial statements of its foreign subsidiaries from their
functional currencies, the local currency, into U.S. Dollars. This
process resulted in unrealized exchange gains and losses, which are
included as a component of accumulated other comprehensive loss
within stockholders&amp;#x2019; deficit.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;Cumulative
foreign currency translation adjustments include any gain or loss
associated with the translation of a subsidiary&amp;#x2019;s financial
statements when the functional currency of a subsidiary is the
local currency. However, if the functional currency is deemed to be
the U.S.&amp;#xA0;Dollar, any gain or loss associated with the
translation of these financial statements would be included within
the Company&amp;#x2019;s statements of operations. If the Company
disposes of any of its subsidiaries, any cumulative translation
gains or losses would be realized and recorded within the
Company&amp;#x2019;s statement of operations in the period during which
the disposal occurs. If the Company determines that there has been
a change in the functional currency of a subsidiary relative to the
U.S.&amp;#xA0;Dollar, any translation gains or losses arising after the
date of change would be included within the Company&amp;#x2019;s
statement of operations.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Business
Combination&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
applies the accounting standard related to business combinations,
ASC 805, &lt;i&gt;Business Combinations&lt;/i&gt; (&amp;#x201C;ASC 805&amp;#x2019;). The
standard has an expanded definition of a business and a business
combination; requires recognition of assets acquired, liabilities
assumed, and contingent consideration at their fair value on the
acquisition date with subsequent changes recognized in earnings;
requires acquisition-related expenses and restructuring costs to be
recognized separately from the business combination and expensed as
incurred; requires in-process research and development to be
capitalized at fair value as an indefinite-lived intangible asset
until completion or abandonment; and requires that changes in
accounting for deferred tax asset valuation allowances and acquired
income tax uncertainties after the measurement period be recognized
as a component of provision for taxes.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;The Company
accounts for acquisitions of entities that include inputs and
processes and have the ability to create outputs as business
combinations. The purchase price of the acquisition is allocated to
tangible assets, liabilities, and identifiable intangible assets
acquired based on their estimated fair values. The excess of the
purchase price over those fair values is recorded as goodwill.
Acquisition-related expenses and restructuring costs are expensed
as incurred. While the Company uses its best estimates and
assumptions as a part of the purchase price allocation process to
accurately value assets acquired and liabilities assumed at the
business combination date, these estimates and assumptions are
inherently uncertain and subject to refinement. As a result, during
the preliminary purchase price allocation period, which may be up
to one year from the business combination date, the Company may
record adjustments to the assets acquired and liabilities assumed,
with the corresponding offset to goodwill. After the preliminary
purchase price allocation period, the Company records adjustments
to assets acquired or liabilities assumed subsequent to the
purchase price allocation period in its operating results in the
period in which the adjustments were determined.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 18px; MARGIN-BOTTOM: 0px; MARGIN-LEFT: 2%"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;&lt;b&gt;&lt;i&gt;Recent
Accounting Pronouncements&lt;/i&gt;&lt;/b&gt;&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 6px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In
May&amp;#xA0;2011, the FASB issued ASU 2011-04, &lt;i&gt;Fair Value
Measurements (Topic 820): Amendments to Achieve Common Fair Value
Measurement and Disclosure Requirements in U.S. GAAP and IFRSs,
(&amp;#x201C;ASU 2011-04&amp;#x201D;).&lt;/i&gt; ASU 2011-04 changes the wording
used to describe many of the requirements in U.S. GAAP for
measuring fair value and for disclosing information about fair
value measurements to ensure consistency between U.S. GAAP and
IFRS. ASU 2011-04 also expands the disclosures for fair value
measurements that are estimated using significant unobservable
(Level 3) inputs. The adoption of this standard did not materially
impact the Company&amp;#x2019;s consolidated financial
statements.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In
June&amp;#xA0;2011, the FASB issued ASU 2011-05, &lt;i&gt;Comprehensive
Income (Topic 220): Presentation of Comprehensive Income,
(&amp;#x201C;ASU 2011-05&amp;#x201D;)&lt;/i&gt;. ASU 2011-05 eliminates the option
to report other comprehensive income and its components in the
statement of changes in equity. ASU 2011-05 requires that all
non-owner changes in stockholders&amp;#x2019; equity be presented in
either a single continuous statement of comprehensive income or in
two separate but consecutive statements. The adoption of this
standard did not materially impact the Company&amp;#x2019;s consolidated
financial statements.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In September
2011, the FASB issued ASU 2011-08, &lt;i&gt;Testing Goodwill for
Impairment&lt;/i&gt; (the &amp;#x201C;revised standard&amp;#x201D;). The revised
standard is intended to reduce the cost and complexity of the
annual goodwill impairment test by providing entities an option to
perform a &amp;#x201C;qualitative&amp;#x201D; assessment to determine whether
further impairment testing is necessary. The revised standard is
effective for annual and interim goodwill impairment tests
performed for fiscal years beginning after December&amp;#xA0;15, 2011.
An entity has the option to first assess qualitative factors to
determine whether it is necessary to perform the current two-step
test. If an entity believes, as a result of its qualitative
assessment, that it is more-likely-than-not that the fair value of
a reporting unit is less than its carrying amount, the quantitative
impairment test is required. Otherwise, no further testing is
required. The adoption of this standard did not materially impact
the Company&amp;#x2019;s consolidated financial statements.&lt;/font&gt;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 12px; MARGIN-BOTTOM: 0px; FONT-SIZE: 1px"&gt;
&amp;#xA0;&lt;/p&gt;
&lt;p style="MARGIN-TOP: 0px; TEXT-INDENT: 8%; MARGIN-BOTTOM: 0px"&gt;
&lt;font style="FONT-FAMILY: Times New Roman" size="2"&gt;In February
2013, the FASB issued ASU 2013-2, Reporting of Amounts Reclassified
Out of Accumulated Other Comprehensive Income. This guidance
requires the presentation of the effects on the line items of net
income of significant amounts reclassified out of accumulated other
comprehensive income, but only if the item reclassified is required
under U.S. GAAP to be reclassified to net income in its entirety in
the same reporting period. The guidance is effective for fiscal
years beginning after December&amp;#xA0;15, 2012. The Company does not
believe that the adoption of ASU 2013-2 will have a material impact
on the Company&amp;#x2019;s consolidated financial
statements.&lt;/font&gt;&lt;/p&gt;
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