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FAIR VALUE MEASUREMENTS
12 Months Ended
Dec. 31, 2013
FAIR VALUE MEASUREMENTS [Abstract]  
FAIR VALUE MEASUREMENTS
23. FAIR VALUE MEASUREMENTS

 

Measured on recurring basis

 

The Company measured its financial assets and liabilities including cash equivalents, and game license payment liabilities at fair value on a recurring basis as of December 31, 2012 and 2013.

 

Cash equivalents included time deposits that can been withdrawn at any time and are stated at fair value. The Company classified such financial assets as investments with Level 1 of the fair value hierarchy because they are valued based on the quoted market price in an active market.

 

The Company did not have Level 2 investments as of December 31, 2012 and 2013.

 

Game license payment liabilities arising from the acquisition of intangible assets relating to a game license in 2012 are classified within Level 3 of the fair value hierarchy because the Company recorded the present value of the installment payment liabilities using discounted cash flow ("DCF") method. The significant unobservable input used in the DCF model was the discount rate of 3.25% which approximated to the Company's expected borrowing rate from banks in the United States. Significant increase (decrease) in the discount rate would result in a significantly lower (higher) fair value.

 

The following table shows the fair value of the Company's financial assets and liabilities measured at recurring basis as of December 31, 2012 and 2013:

 

    As of December 31, 2012     As of December 31, 2013  
    Fair Value Measurements at the Reporting Date Using     Fair Value Measurements at the Reporting Date Using  
    Quoted prices in     Significant                 Quoted prices in     Significant              
    active markets     other     Significant           active markets     other     Significant        
    for identical     observable     unobservable           for identical     observable     unobservable        
    instruments     inputs     inputs     Total     instruments     inputs     inputs     Total  
    (level 1)     (level 2)     (level 3)     balance     (level 1)     (level 2)     (level 3)     balance  
                                                 
Time deposits   $ 47,355,121     $ -     $ -     $ 47,355,121     $ 72,520,957     $ -     $ -     $ 72,520,957  
Game license payment liabilities     -       -       43,660,000       43,660,000       -       -       39,260,000       39,260,000  
Total   $ 47,355,121     $ -     $ 43,660,000     $ 91,015,121     $ 72,520,957     $ -     $ 39,260,000     $ 111,780,957  

 

Measured on nonrecurring basis

 

The Company measured the fair value of the purchased intangible using the "cost," "income approach-excess earnings" or "with & without" valuation methods. In addition, the Company measured the fair value of intangible assets using income approach method based on which to recognize the impairment loss in 2013. These intangible assets are considered Level 3 assets because the Company used unobservable inputs, such as forecast financial performance of the acquired businesses or assets and discount rates to determine the fair value of these purchased assets.

 

Goodwill and cost method investments are measured at fair value on a nonrecurring basis when impairment is recognized.


The Company measured the fair value of cost method investment in U4iA using income approach method based on which to recognize the impairment loss in 2013. The cost method investment in U4iA is considered as Level 3 assets because the Company used unobservable inputs, such as forecast financial performance and future cash flow to determine the fair value of the cost method investment.

 

Warrants and intangible assets purchased with issued warrants as consideration are measured at fair value on a nonrecurring basis on the transaction date (see Note 21).