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Goodwill and Intangible Assets, Net
6 Months Ended
Jun. 30, 2020
Goodwill And Intangible Assets Disclosure [Abstract]  
Goodwill and Intangible Assets, Net

Note 4 – Goodwill and Intangible Assets, Net

 

The Company tests goodwill and indefinite-lived intangible assets for impairment annually in the last quarter of the year, unless events or changes in circumstances indicate that it is more likely than not that the carrying value of a reporting unit exceeds its fair value. Finite-lived intangible assets are evaluated for potential impairment whenever there is an indicator that the carrying value of an asset group may not be recoverable.

 

During the first quarter of 2020, the Company concluded that the COVID-19 pandemic had an adverse impact on its operations and financial results, particularly within the Company’s Casinos segment due to the mandatory property closures, which management considered an indicator of impairment, and necessitated a performance of interim qualitative and quantitative impairment tests. The Company’s interim assessment resulted in recognition of a non-cash impairment of its Casinos segment goodwill of $6.5 million.

 

Mandatory shut-down of the Company’s properties for a majority of the second quarter of 2020 resulted in deterioration of performance of the Company’s casino properties in particular, which required the Company to revise its cash flow projections to reflect the current economic environment, including the uncertainty surrounding the nature, timing, and extent of elimination or change of the restrictions on the Company’s operations. As a result of the impact of the COVID-19 pandemic, the operations of the Colorado Belle remained suspended as of June 30, 2020. The Company conducted an interim qualitative and quantitative assessment of its goodwill and intangible assets for potential impairment, which resulted in recognition of an additional non-cash impairment of the Company’s Casinos segment in the amount of $18.8 million for the three months ended June 30, 2020. The assessment also indicated that the carrying value of an indefinite-lived trade name for certain of the Company’s properties within the Casinos segment exceeded its fair value and resulted in recognition of a non-cash impairment charge of $2.6 million.

 

The estimated fair value of goodwill and indefinite-lived intangible assets for the first and second quarter was determined using discounted cash flow models which utilized Level 3 inputs as follows: discount rate of 12.0%; long-term revenue growth rate of 2.0% to 3.0%.

 

There was no impairment of the remaining goodwill or other intangible assets for the three and six months ended June 30, 2020. 

The following table summarizes goodwill activity by reportable segment:

 

(In thousands)

 

Casinos

 

 

Distributed

Gaming

 

 

Total

Goodwill

 

Balance, December 31, 2019

 

$

86,466

 

 

$

97,859

 

 

$

184,325

 

Goodwill impairment

 

 

(25,272

)

 

 

 

 

 

(25,272

)

Balance, June 30, 2020

 

$

61,194

 

 

$

97,859

 

 

$

159,053

 

 

Intangible assets, net, consisted of the following:

 

 

 

June 30, 2020

 

 

 

 

 

Gross

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Useful Life

 

Carrying

 

 

Cumulative

 

 

 

 

 

 

Intangible

 

(In thousands)

 

(Years)

 

Value

 

 

Amortization

 

 

Impairment

 

 

Assets, Net

 

Indefinite-lived intangible assets

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Trade names

 

Indefinite

 

$

53,690

 

 

$

 

 

$

(2,600

)

 

$

51,090

 

Gaming licenses

 

Indefinite

 

 

960

 

 

 

 

 

 

 

 

 

960

 

Other

 

Indefinite

 

 

185

 

 

 

 

 

 

 

 

 

185

 

 

 

 

 

 

54,835

 

 

 

 

 

 

(2,600

)

 

 

52,235

 

Amortizing intangible assets

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Customer relationships

 

4-16

 

 

81,104

 

 

 

(27,076

)

 

 

 

 

 

54,028

 

Player relationships

 

2-14

 

 

42,989

 

 

 

(33,628

)

 

 

 

 

 

9,361

 

Non-compete agreements

 

2-5

 

 

9,840

 

 

 

(6,426

)

 

 

 

 

 

3,414

 

Gaming license (1)

 

15

 

 

2,100

 

 

 

(999

)

 

 

 

 

 

1,101

 

In-place lease value

 

4

 

 

1,171

 

 

 

(784

)

 

 

 

 

 

387

 

Leasehold interest

 

4

 

 

570

 

 

 

(424

)

 

 

 

 

 

146

 

Other

 

4-25

 

 

1,769

 

 

 

(1,181

)

 

 

 

 

 

588

 

 

 

 

 

 

139,543

 

 

 

(70,518

)

 

 

 

 

 

69,025

 

Balance, June 30, 2020

 

 

 

$

194,378

 

 

$

(70,518

)

 

$

(2,600

)

 

$

121,260

 

 

 

(1)

Relates to Rocky Gap.

 

 

 

December 31, 2019

 

 

 

 

 

Gross

 

 

 

 

 

 

 

 

 

 

 

Useful Life

 

Carrying

 

 

Cumulative

 

 

Intangible

 

(In thousands)

 

(Years)

 

Value

 

 

Amortization

 

 

Assets, Net

 

Indefinite-lived intangible assets

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Trade names

 

Indefinite

 

$

53,690

 

 

$

 

 

$

53,690

 

Gaming licenses

 

Indefinite

 

 

960

 

 

 

 

 

 

960

 

Liquor Licenses

 

Indefinite

 

 

185

 

 

 

 

 

 

185

 

 

 

 

 

 

54,835

 

 

 

 

 

 

54,835

 

Amortizing intangible assets

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Customer relationships

 

4-16

 

 

81,105

 

 

 

(24,140

)

 

 

56,965

 

Player relationships

 

2-14

 

 

42,990

 

 

 

(26,649

)

 

 

16,341

 

Non-compete agreements

 

2-5

 

 

9,840

 

 

 

(5,467

)

 

 

4,373

 

Gaming license (1)

 

15

 

 

2,100

 

 

 

(929

)

 

 

1,171

 

In-place lease value

 

4

 

 

1,301

 

 

 

(724

)

 

 

577

 

Leasehold interest

 

4

 

 

570

 

 

 

(345

)

 

 

225

 

Other

 

4-25

 

 

1,814

 

 

 

(1,150

)

 

 

664

 

 

 

 

 

 

139,720

 

 

 

(59,404

)

 

 

80,316

 

Balance, December 31, 2019

 

 

 

$

194,555

 

 

$

(59,404

)

 

$

135,151

 

 

 

(1)

Relates to Rocky Gap.

Total amortization expense related to intangible assets was $5.6 million and $11.3 million for the three and six months ended June 30, 2020, respectively, and $5.7 million and $11.3 million for the three and six months ended June 30, 2019, respectively.

 

To the extent the Company becomes aware of new facts and circumstances arising from the COVID-19 pandemic that impact its operations, the Company will revise its cash flow projections accordingly, as its estimates of future cash flows are highly dependent upon certain assumptions, including, but not limited to, the nature, timing, and extent of elimination or change of the restrictions on the Company’s operations and the extent and timing of the economic recovery globally, nationally, and specifically within the gaming industry. If such assumptions are not accurate, the Company may be required to record impairment charges in future periods, whether in connection with its regular review procedures, or earlier, if an indicator of an impairment is present prior to such evaluation.