XML 51 R24.htm IDEA: XBRL DOCUMENT v2.4.0.8
Segment Information
9 Months Ended
Sep. 30, 2014
Segment Reporting [Abstract]  
Segment Information
Segment Information
We have three reportable segments: (1) RealPlayer Group, which includes sales of our RealPlayer media player software and related products, such as the distribution of third party software products, advertising on RealPlayer websites, and sales of RealPlayer Plus software licenses to consumers, sales of intellectual property licenses, and consumer subscriptions such as SuperPass and our RealPlayer Cloud service; (2) Mobile Entertainment, which includes our SaaS services, our LISTEN product, and sales of technology licenses of our software products such as Helix; and (3) Games, which includes all our games-related businesses, including sales of games licenses, online games subscription services, advertising on games sites and social network sites, microtransactions from online and social games, and sales of mobile games.
We allocate certain corporate expenses which are directly attributable to supporting the business to our reportable segments. These corporate expenses include but are not limited to a portion of finance, legal, human resources and headquarters facilities. Remaining expenses, which are not directly attributable to supporting the business, are reported as corporate items. All restructuring, lease exit and related charges, and loss on litigation settlements are included in the corporate segment.
RealNetworks reports three reportable segments based on factors such as how we manage our operations and how our Chief Operating Decision Maker reviews results. Our Chief Operating Decision Maker is considered to be the CEO Staff (CEOS), which includes the Chief Executive Officer, Chief Financial Officer, our Presidents, and General Counsel. The CEOS reviews financial information presented on both a consolidated basis and on a business segment basis. The accounting policies used to derive segment results are the same as those described in Note 1, Description of Business and Summary of Significant Accounting Policies, in the 10-K.
Segment results for the quarters and nine months ended September 30, 2014 and 2013 (in thousands):
RealPlayer Group
 
 
Quarters Ended
September 30,
 
Nine Months Ended
September 30,
 
2014
 
2013
 
2014
 
2013
Revenue
$
6,565

 
$
17,641

 
$
30,336

 
$
58,407

Cost of revenue
3,566

 
3,264

 
10,704

 
12,984

Gross profit
2,999

 
14,377

 
19,632

 
45,423

Operating expenses
12,392

 
14,449

 
42,668

 
44,656

Operating income (loss)
$
(9,393
)
 
$
(72
)
 
$
(23,036
)
 
$
767



Mobile Entertainment
 
 
Quarters Ended
September 30,
 
Nine Months Ended
September 30,
 
2014
 
2013
 
2014
 
2013
Revenue
$
19,190

 
$
19,948

 
$
62,285

 
$
59,035

Cost of revenue
12,626

 
11,972

 
38,874

 
33,974

Gross profit
6,564

 
7,976

 
23,411

 
25,061

Operating expenses
7,086

 
9,453

 
26,126

 
26,976

Operating income (loss)
$
(522
)
 
$
(1,477
)
 
$
(2,715
)
 
$
(1,915
)


Games
 
 
Quarters Ended
September 30,
 
Nine Months Ended
September 30,
 
2014
 
2013
 
2014
 
2013
Revenue
$
8,402

 
$
11,369

 
$
28,085

 
$
38,159

Cost of revenue
2,573

 
3,216

 
8,419

 
10,397

Gross profit
5,829

 
8,153

 
19,666

 
27,762

Operating expenses
8,658

 
11,513

 
27,193

 
35,120

Operating income (loss)
$
(2,829
)
 
$
(3,360
)
 
$
(7,527
)
 
$
(7,358
)


Corporate
 
 
Quarters Ended
September 30,
 
Nine Months Ended
September 30,
 
2014
 
2013
 
2014
 
2013
Cost of revenue
$
163

 
$
538

 
$
503

 
$
1,660

Extinguishment of liability

 

 
(10,580
)
 

Operating expenses
7,856

 
22,990

 
25,270

 
46,201

Operating income (loss)
$
(8,019
)
 
$
(23,528
)
 
$
(15,193
)
 
$
(47,861
)

Our customers consist primarily of consumers and corporations located in the U.S., Europe, Republic of Korea and various foreign countries (Rest of the world). Revenue by geographic region (in thousands):
 
 
Quarters Ended
September 30,
 
Nine Months Ended
September 30,
 
2014
 
2013
 
2014
 
2013
United States
$
12,280

 
$
21,039

 
$
47,800

 
$
70,525

Europe
5,749

 
8,750

 
21,129

 
29,278

Republic of Korea
9,728

 
11,839

 
31,114

 
32,062

Rest of the world
6,400

 
7,330

 
20,663

 
23,736

Total net revenue
$
34,157

 
$
48,958

 
$
120,706

 
$
155,601


Long-lived assets (consists of equipment, software, leasehold improvements, other intangible assets, and goodwill) by geographic region (in thousands):
 
 
September 30,
2014
 
December 31,
2013
United States
$
35,375

 
$
40,347

Europe
7,352

 
8,280

Republic of Korea
655

 
936

Rest of the world
3,641

 
4,078

Total long-lived assets
$
47,023

 
$
53,641